Skip to the coverage
Live Rust server stats, updated every five minutes.
Rust Live Stats
Live
56,681 players on Rust servers right now 11,752 servers online 3,410 with players on 130 fresh wipes in the last three hours my test server: 1 players (offline) Updated every five minutes

Live coverage · Rust server

my test server

Offline my test server is not on the server list right now. The figures below are from when it was last seen, 4d ago.

Key points

  • 1 of 15 players are on at the last check, 7% full.
  • Over the last seven days it averages 1 players, with a peak of 1.
  • It ranks #10,815, the top 49% of all ranked servers.
  • The current map has been up 4d 3h, since Saturday 24 October, 19:22 UTC.
Join

Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 15 players

1/ 15players now 7% full
17-day averagepeak 1
#10,815ranktop 49%
4d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on my test server

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #10,815 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct26 Oct27 Oct28 Oct

Top 49% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 553 on average
379 / 500
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
223 / 300
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 294 on average
38 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 293 on average
31 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 273 on average
67 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 252 on average
85 / 200

Quick answers

from the figures on this page

Wipe schedule

What happens on wipe day at my test server?

At their busiest, its recent wipes averaged 1 players. Peak population on the latest wipe came 1 hours after it.

When does my test server wipe?

my test server's wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 4 days 3 hours have passed since this world was generated.

Tags and categories

Where does my test server appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include my test server are Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

What do the tags listed for my test server signify?

The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp15 (Max players): Slots: 15; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code, which my test server publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player counts

How many players are on my test server right now?

my test server reads offline at the moment; the last sighting was 4 days 2 hours ago. Averaged across seven days, 1 players; the peak was 1.

Where does my test server sit in the server rankings?

Ranked by seven-day player hours, my test server is #10,815, placing it in the top 49% of ranked servers.

Settings and map

What rules does my test server enforce, and which settings does it use?

The name my test server carries no gather rate. The default applies: 8 players to a group. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is enabled: Valve's anti-cheat.

Can you tell me the map for my test server?

my test server uses a procedural map, which the game generates.

Server facts

Which region is my test server hosted in?

No region is published by my test server. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 95.25.134.167:28015.

What Rust version is my test server on?

my test server operates on Windows with Rust network protocol 2635 and build 168909. Steam updates it for you, but your game needs the same protocol to join.

Is my test server up now, and how steady is its uptime?

As of now, my test server is offline; the last sighting was 4 days 2 hours ago. 3 of 96 hours were online in the last 4 full days, giving 3% uptime. Rust Live Stats has tracked it since 23 October 2026.

How to join

What is the way to connect to my test server?

Enter client.connect 95.25.134.167:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp15,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival here follows standard Rust.
mp15
Max players Slots: 15.
ts8
Group limit 8 per team at most, the game's default setting.
v2635
Protocol You need protocol 2635 on your game to get in.
cs168909
Build Build: 168909.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code The server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.