The count
Live coverage · Rust server
ServerName
Offline ServerName is not on the server list right now. The figures below are from when it was last seen, 18d ago.
Key points
- 1 of 1 players are on at the last check, 100% full.
- Over the last seven days it averages 0 players.
- It ranks #13,639, the top 62% of all ranked servers.
- The current map has been up 20d 12h, since Wednesday 7 October, 14:44 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on ServerName
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #13,639 today
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
When does ServerName wipe?
The record holds too few of ServerName's wipes to reveal its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 20 days 12 hours.
Tags and filters
Where does ServerName appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists ServerName fits: Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the tags listed for ServerName signify?
gmrust (Game mode): Standard survival, in the Rust style; mp1 (Max players): 1 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs167231 (Build): Build: 167231; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code: that is the tag list ServerName publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Population
What is the current population on ServerName?
ServerName reads offline at the moment; the last sighting was 18 days 19 hours ago.
How does ServerName compare with other Rust servers in the rankings?
Ranked by seven-day player hours, ServerName is #13,639, placing it in the top 62% of ranked servers.
Map and rules
What settings and rules does ServerName run?
No gather rate appears in the name ServerName. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Community is its browser category. VAC is enabled: Valve's anti-cheat.
Which map is in use on ServerName?
A procedural map, generated by the game, runs on ServerName.
About the server
What location is ServerName in?
No region is published by ServerName. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 95.26.186.86:28015.
What Rust version is ServerName on?
Rust network protocol 2634 and build 167231 on Windows is what ServerName runs. Steam updates it for you, but your game needs the same protocol to join.
Does ServerName stay online, and is it up right now?
At the time of this update, ServerName is down, last seen 18 days 19 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 9 October 2026, Rust Live Stats saw it for the first time.
Connecting
What is the way to connect to ServerName?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 95.26.186.86:28015.