The count
Live coverage · Rust server
test
Offline test is not on the server list right now. The figures below are from when it was last seen, 2d ago.
Key points
- 0 of 10 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,425, the top 69% of all ranked servers.
- The current map has been up 2d 9h, since Sunday 25 October, 19:29 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on test
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,425 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
On what timetable does test wipe?
Too few wipes are recorded for test to establish a pattern. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 2 days 9 hours.
Tags and categories
Where does test appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists test fits: Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
What meaning do the tags on test carry?
The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs169082 (Build): Build: 169082; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set, which test publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player counts
What is the current population on test?
test reads offline at the moment; the last sighting was 2 days 6 hours ago. Across the past week the average was 0 players.
Where does test sit in the server rankings?
Player hours over seven days put test at #15,425, in the top 69% of all ranked servers.
Rules and settings
What rules does test enforce, and which settings does it use?
Nothing in the name of test states a gather rate. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. You find it under Community in the server browser. Anti-cheat: VAC from Valve is enabled.
Which map is live on test?
A procedural map, generated by the game, runs on test.
Server facts
Which region is test hosted in?
No region is published by test. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 95.26.41.95:28015.
What Rust version is test on?
test operates on Windows with Rust network protocol 2635 and build 169082. To join, your game must use the same protocol; Steam handles the update for you.
Is test up now, and how steady is its uptime?
At the time of this update, test is down, last seen 2 days 6 hours ago. It was online for 0 of 48 hours in the last 2 full days, or 0% of the time. On 25 October 2026, Rust Live Stats saw it for the first time.
How to join
What is the way to connect to test?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 95.26.41.95:28015.