The count
Live coverage · Rust server
your_server_name
Offline your_server_name is not on the server list right now. The figures below are from when it was last seen, 23d ago.
Key points
- 1 of 5 players are on at the last check, 20% full.
- Over the last seven days it averages 0 players.
- It ranks #14,375, the top 63% of all ranked servers.
- The current map has been up 23d 15h, since Sunday 4 October, 07:10 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on your_server_name
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #14,375 today
Rank
daily · 1 is bestTop 63% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
How often does your_server_name wipe, and at what times?
your_server_name's wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 23 days 15 hours.
Tags and filters
Which Rust Live Stats filters and lists does your_server_name show up in?
The Rust Live Stats lists that include your_server_name are Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more it appears on the server list.
What do the tags listed for your_server_name signify?
These are the tags your_server_name makes public: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): 5 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs166652 (Build): This server runs game build 166652; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player numbers
How full is your_server_name at the moment?
Last seen 23 days 14 hours ago, your_server_name is offline right now.
Where does your_server_name sit in the server rankings?
Ranked by seven-day player hours, your_server_name is #14,375, placing it in the top 63% of ranked servers.
Map and rules
What settings and rules does your_server_name run?
No gather rate appears in the name your_server_name. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. You find it under Community in the server browser. VAC is enabled: Valve's anti-cheat.
Which map is in use on your_server_name?
The map on your_server_name is procedural, made by the game itself.
About the server
Which region is your_server_name hosted in?
There is no region from your_server_name. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 95.27.12.45:28015 is its address.
What version of Rust is running on your_server_name?
your_server_name operates on Windows with Rust network protocol 2634 and build 166652. Joining requires the same protocol on your game; Steam takes care of updating it.
Does your_server_name stay online, and is it up right now?
At the time of this update, your_server_name is down, last seen 23 days 14 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 4 October 2026.
Connecting
What is the way to connect to your_server_name?
Enter client.connect 95.27.12.45:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.