The count
LiveLive coverage · EU
PvE (=MARS STALKER=) x5+|RPG|Skill|Tp|Kit|Coin|Events|RaidBase|
Key points
- 2 of 200 players are on now, 1% full.
- Over the last seven days it averages 2 players, with a peak of 9.
- It ranks #2,110, the top 9% of all ranked servers, and #815 in EU.
- The current map has been up 12d 19h, since Friday 16 October, 15:02 UTC, on a biweekly schedule.
- The next wipe is expected Friday 30 October at 15:02 UTC, in 1d 4h.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on PvE (=MARS STALKER=) x5+|RPG|Skill|Tp|Kit|Coin|Events|RaidBase|
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #2,110 today
Rank
daily · 1 is bestTop 9% of all ranked servers, top 28% in EU. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 1d 4h
from its schedule tag
Next wipe Friday 30 October, 15:02 UTC, in 1d 4h. Its biweekly schedule tag · low confidence
Coming wipes
- 1d 4hFri 30 Oct, 15:02 UTC
- 7d 8hThu 5 Nov, 19:00 UTCFW
- 15d 4hFri 13 Nov, 15:02 UTC
- 29d 4hFri 27 Nov, 15:02 UTC
- 35d 8hThu 3 Dec, 19:00 UTCFW
- 43d 4hFri 11 Dec, 15:02 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 24 hours in.
Wipes
newest firstThe current map
Wipe peaks at 6 players
Friday 16 October 2026, 15:02 UTC
- Peak
- 6
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 9 players
Saturday 3 October 2026, 11:48 UTC
- Peak
- 9
- Crowd
- halved by day 4
- Lasted
- 13.1 days
- Players before
- 7
Force wipe
Force wipe peaks at 9 players
Thursday 1 October 2026, 17:45 UTC FW
- Peak
- 9
- Crowd
- –
- Lasted
- 1.8 days
- Players before
- 3
Wipe
Wipe peaks at 6 players
Saturday 19 September 2026, 09:32 UTC
- Peak
- 6
- Crowd
- held half
- Lasted
- 12.3 days
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What happens on wipe day at PvE (=MARS STALKER=) x5+|RPG|Skill|Tp|Kit|Coin|Events|RaidBase|?
Recent wipes on this server averaged a peak of 8 players at their busiest. The crowd on the latest wipe peaked 24 hours in. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. On those occasions it fell below half by day 4.
On what timetable does PvE (=MARS STALKER=) x5+|RPG|Skill|Tp|Kit|Coin|Events|RaidBase| wipe?
PvE (=MARS STALKER=) x5+|RPG|Skill|Tp|Kit|Coin|Events|RaidBase|'s schedule cannot be confirmed from the wipes recorded, so its tag drives the prediction. Friday 30 October at 15:02 UTC is the date of its next wipe. The world you are playing on was built 12 days 19 hours. A two-weekly wipe schedule appears in its tags.
Lists and tags
Where does PvE (=MARS STALKER=) x5+|RPG|Skill|Tp|Kit|Coin|Events|RaidBase| appear in Rust Live Stats lists and filters?
On Rust Live Stats, PvE (=MARS STALKER=) x5+|RPG|Skill|Tp|Kit|Coin|Events|RaidBase| is listed under 5x Rust servers, live now, EU Rust servers, live, Modded Rust servers live now and Rust PvE servers, live now. You will find it on the server list under Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 5x.
What do the tags listed for PvE (=MARS STALKER=) x5+|RPG|Skill|Tp|Kit|Coin|Events|RaidBase| signify?
gmrust (Game mode): Standard survival, in the Rust style; mp200 (Max players): Slots: 200; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^b (Biweekly): Expect a wipe each two weeks; ^p (PvE): No player fights another — the danger comes from the world; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded; EU (Europe): The server browser places this server under Europe; jp0 (Custom tag): Not one of Rust's standard tags — a plugin or the owner added it: that is the tag list PvE (=MARS STALKER=) x5+|RPG|Skill|Tp|Kit|Coin|Events|RaidBase| publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player numbers
What is the current population on PvE (=MARS STALKER=) x5+|RPG|Skill|Tp|Kit|Coin|Events|RaidBase|?
Live now: 2 players on PvE (=MARS STALKER=) x5+|RPG|Skill|Tp|Kit|Coin|Events|RaidBase|, out of 200 slots. The seven-day average is 2 players, with a peak of 9. The busiest hour in the past 48 was 12:00 UTC, averaging 5 players.
What position does PvE (=MARS STALKER=) x5+|RPG|Skill|Tp|Kit|Coin|Events|RaidBase| hold among Rust servers?
PvE (=MARS STALKER=) x5+|RPG|Skill|Tp|Kit|Coin|Events|RaidBase| is #815 in Europe on the past week's player hours, and #2,110 overall in the top 9% of ranked servers.
Map and rules
What settings and rules does PvE (=MARS STALKER=) x5+|RPG|Skill|Tp|Kit|Coin|Events|RaidBase| run?
Gather rates on PvE (=MARS STALKER=) x5+|RPG|Skill|Tp|Kit|Coin|Events|RaidBase| are 5x, as its name states. The default applies: 8 players to a group. pve applies here, no fighting other players. Modded is its browser category, where plugins or settings change the game. Plugins run here: Oxide. Anti-cheat: VAC from Valve is enabled.
Can you tell me the map for PvE (=MARS STALKER=) x5+|RPG|Skill|Tp|Kit|Coin|Events|RaidBase|?
A procedural map of 4,500 with seed 1903688584, generated by the game, runs on PvE (=MARS STALKER=) x5+|RPG|Skill|Tp|Kit|Coin|Events|RaidBase|. RustMaps shows it from this page, since equal size and seed give an equal map. Map name, as listed: Custom Map.
About the server
What location is PvE (=MARS STALKER=) x5+|RPG|Skill|Tp|Kit|Coin|Events|RaidBase| in?
Its EU tag places PvE (=MARS STALKER=) x5+|RPG|Skill|Tp|Kit|Coin|Events|RaidBase| in Europe. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 95.31.130.21:28018.
Is performance on PvE (=MARS STALKER=) x5+|RPG|Skill|Tp|Kit|Coin|Events|RaidBase| steady?
It never went below 47 server fps in the last 48 hours, averaging 56. It supported up to 186,160 entities, covering buildings, deployables and all other objects. Memory use peaked at 6,503 MB. Lag, as players feel it, comes from low fps and a rising entity count.
What Rust version is PvE (=MARS STALKER=) x5+|RPG|Skill|Tp|Kit|Coin|Events|RaidBase| on?
Rust network protocol 2635 and build 168909 on Windows is what PvE (=MARS STALKER=) x5+|RPG|Skill|Tp|Kit|Coin|Events|RaidBase| runs. To join, your game must use the same protocol; Steam handles the update for you.
Does PvE (=MARS STALKER=) x5+|RPG|Skill|Tp|Kit|Coin|Events|RaidBase| stay online, and is it up right now?
At the time of this update, PvE (=MARS STALKER=) x5+|RPG|Skill|Tp|Kit|Coin|Events|RaidBase| is live. About 5 hours ago is when it last restarted, according to its uptime. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. The first sighting by Rust Live Stats was on 13 September 2026.
How to join
How do you get onto PvE (=MARS STALKER=) x5+|RPG|Skill|Tp|Kit|Coin|Events|RaidBase|?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 95.31.130.21:28018. The server's website: https://mars.gamestores.app.