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56,753 players on Rust servers right now 11,714 servers online 3,283 with players on 169 fresh wipes in the last three hours Privater Testserver: 1 players (offline) Updated every five minutes

Live coverage · Rust server

Privater Testserver

Offline Privater Testserver is not on the server list right now. The figures below are from when it was last seen, 5d ago.

Key points

  • 1 of 1 players are on at the last check, 100% full.
  • Over the last seven days it averages 1 players, with a peak of 1.
  • It ranks #11,536, the top 52% of all ranked servers.
  • The current map has been up 10d 22h, since Sunday 18 October, 12:23 UTC.
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pve

Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 1 players

1/ 1players now 100% full
17-day averagepeak 1
#11,536ranktop 52%
10d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on Privater Testserver

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #11,536 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct20 Oct22 Oct25 Oct27 Oct29 Oct

Top 52% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ABYSS | PvE | US | Vanilla | Noob Friendly
NA · groups of 8+ · monthly · 54 on average
15 / 200
[EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding
EU · groups of 8+ · monthly · 32 on average
23 / 200
[US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding
NA · groups of 8+ · monthly · 31 on average
8 / 200
[PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly
groups of 8+ · monthly · 22 on average
5 / 150
【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍
EA · groups of 30+ · monthly · 22 on average
27 / 200
[EU/GER] Rust Norddeutschland PVE
EU · groups of 8+ · biweekly · 16 on average
5 / 100

Quick answers

from the figures on this page

Wipe days

When does Privater Testserver wipe?

Privater Testserver's wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 10 days 22 hours have passed since this world was generated.

Lists and tags

Where does Privater Testserver appear in Rust Live Stats lists and filters?

On Rust Live Stats, Privater Testserver is listed under Live Rust community servers and Rust PvE servers, live now. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the tags listed for Privater Testserver signify?

gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): Slots: 1; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168330 (Build): This server runs game build 168330; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here; ^p (PvE): PvE: players do not fight each other, and the world is the danger: that is the tag list Privater Testserver publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player numbers

What is the current population on Privater Testserver?

Privater Testserver reads offline at the moment; the last sighting was 5 days 21 hours ago. Averaged across seven days, 1 players; the peak was 1.

How does Privater Testserver compare with other Rust servers in the rankings?

Ranked by seven-day player hours, Privater Testserver is #11,536, placing it in the top 52% of ranked servers.

Settings and map

Which settings and rules are in force on Privater Testserver?

No gather rate appears in the name Privater Testserver. No custom limit is set, so groups hold the default 8 players. pve is the mode, with no fighting other players. Community is its browser category. Anti-cheat: VAC from Valve is enabled.

Which map is in use on Privater Testserver?

A procedural map, generated by the game, runs on Privater Testserver.

About the server

What location is Privater Testserver in?

No region is published by Privater Testserver. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 95.89.243.106:28015.

What Rust version is Privater Testserver on?

The setup on Privater Testserver is Rust network protocol 2635 and build 168330 with Windows. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliable is Privater Testserver, and is it online at the moment?

At the time of this update, Privater Testserver is down, last seen 5 days 21 hours ago. 2 of 168 hours were online in the last 7 full days, giving 1% uptime. The first sighting by Rust Live Stats was on 18 October 2026.

How to join

How do you get onto Privater Testserver?

Enter client.connect 95.89.243.106:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,^p,gmrust,cs168330,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players Slots: 1.
ts8
Group limit 8 per team at most, the game's default setting.
v2635
Protocol Join only if your game is on protocol 2635.
cs168330
Build This server runs game build 168330.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code No region code is set here.

Gameplay

^p
PvE PvE: players do not fight each other, and the world is the danger.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.