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40,419 players on Rust servers right now 11,701 servers online 3,002 with players on 95 fresh wipes in the last three hours Rust Solo - Seven Nights: 1 players (offline) Updated every five minutes

Live coverage · Rust server

Rust Solo - Seven Nights

Offline Rust Solo - Seven Nights is not on the server list right now. The figures below are from when it was last seen, 11d ago.

Key points

  • 1 of 8 players are on at the last check, 12% full.
  • Over the last seven days it averages 0 players.
  • It ranks #13,412, the top 62% of all ranked servers.
  • The current map has been up 18d 9h, since Saturday 10 October, 16:02 UTC.
Join
moddedoxidepve

Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 8 players

1/ 8players now 12% full
07-day averagepeak –
#13,412ranktop 62%
18d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Rust Solo - Seven Nights

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #13,412 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct12 Oct15 Oct18 Oct21 Oct24 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.8 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Sat 10 OctFri 9 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
0.8 days
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
NA · no group limit · biweekly · 249 on average
313 / 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
EU · no group limit · biweekly · 240 on average
125 / 2000
Chrayntopia ♡ ︎PvE | RP | PvP
NA · groups of 8+ · biweekly · 103 on average
180 / 200
【炮炮PVE启蒙】纯净|特色|突袭|技能
EA · groups of 16+ · biweekly · 60 on average
30 / 200
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl
groups of 30+ · monthly · 53 on average
59 / 300
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10
EU · groups of 30+ · biweekly · 51 on average
10 / 100

Quick answers

from the figures on this page

Wiping

What happens on wipe day at Rust Solo - Seven Nights?

At their busiest, its recent wipes averaged 1 players. Peak population on the latest wipe came 0 hours after it.

How often does Rust Solo - Seven Nights wipe, and at what times?

Too few wipes are recorded for Rust Solo - Seven Nights to establish a pattern. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 18 days 9 hours have passed since this world was generated.

Lists and tags

Which Rust Live Stats filters and lists does Rust Solo - Seven Nights show up in?

On Rust Live Stats, Rust Solo - Seven Nights is listed under Modded Rust servers live now and Rust PvE servers, live now. These filters on the server list bring it up: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the tags listed for Rust Solo - Seven Nights signify?

The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp8 (Max players): 8 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code; ^p (PvE): No player fights another — the danger comes from the world; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game changes here through plugins or settings, so it is Modded, which Rust Solo - Seven Nights publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player numbers

How many players are on Rust Solo - Seven Nights right now?

Rust Solo - Seven Nights reads offline at the moment; the last sighting was 11 days 8 hours ago.

Where does Rust Solo - Seven Nights sit in the server rankings?

Ranked by seven-day player hours, Rust Solo - Seven Nights is #13,412, placing it in the top 62% of ranked servers.

Map and rules

What rules does Rust Solo - Seven Nights enforce, and which settings does it use?

The name Rust Solo - Seven Nights carries no gather rate. Eight players per group, which is the game's default. pve is the mode, with no fighting other players. Modded is its browser category, where plugins or settings change the game. Oxide plugins are in use. Anti-cheat: VAC from Valve is off.

Which map is live on Rust Solo - Seven Nights?

A procedural map, generated by the game, runs on Rust Solo - Seven Nights.

Server details

Which region is Rust Solo - Seven Nights hosted in?

Nothing on Rust Solo - Seven Nights states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 95.90.189.103:28025.

What Rust version is Rust Solo - Seven Nights on?

Rust network protocol 2634 and build 167781 on Windows is what Rust Solo - Seven Nights runs. Steam updates it for you, but your game needs the same protocol to join.

How reliable is Rust Solo - Seven Nights, and is it online at the moment?

Rust Solo - Seven Nights is currently offline, with its last appearance 11 days 8 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 9 October 2026.

Connecting

How do you get onto Rust Solo - Seven Nights?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 95.90.189.103:28025.

Server tags

what each one means

Published as mp8,ptrak,$r?,v2634,^p,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival here follows standard Rust.
mp8
Max players 8 slots are available.
ts8
Group limit Team cap: 8, which is the game default.
v2634
Protocol The server runs protocol 2634, so match that version to join.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code The server sets no region code.

Gameplay

^p
PvE No player fights another — the danger comes from the world.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, runs on this server.
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.