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35,650 players on Rust servers right now 11,617 servers online 2,906 with players on 69 fresh wipes in the last three hours Name of Server as Shown on the Client Server List: 0 players on now Updated every five minutes

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Name of Server as Shown on the Client Server List

Key points

  • 0 of 10 players are on now, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 2.
  • It ranks #7,979, the top 36% of all ranked servers.
  • The current map has been up 3d 16h, since Saturday 24 October, 13:51 UTC.
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Live coverage

newest first · every post is a reading of this server

Now: 0 of 10 players

0/ 10players now 0% full
07-day averagepeak 2
#7,979ranktop 36%
3d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players on Name of Server as Shown on the Client Server List

Players

AveragePeak
00.250.50.75121:0003:0009:0016:0022:0004:00

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #7,979 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct11 Oct15 Oct20 Oct24 Oct28 Oct

Top 36% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

7.9 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 2.5

The first 48 hours of its last wipes

Sat 24 OctTue 13 OctThu 8 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first

Wipe peaks at 2 players

Peak
2
Crowd
–
Lasted
running
Players before
2

Wipe peaks at 1 player

Peak
1
Crowd
halved by day 2
Lasted
10.6 days
Players before
0

Wipe peaks at 2 players

Peak
2
Crowd
halved by day 3
Lasted
5.2 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 534 on average
262 / 300
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 322 on average
22 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 321 on average
16 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
169 / 200
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 277 on average
81 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 264 on average
20 / 100

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on Name of Server as Shown on the Client Server List?

At their busiest, its recent wipes averaged 2 players. The crowd on the latest wipe peaked 0 hours in. In 0% of recent wipes, population held above half the peak right through to the next wipe. On those occasions it fell below half by day 2.5.

On what timetable does Name of Server as Shown on the Client Server List wipe?

No next wipe can be predicted for Name of Server as Shown on the Client Server List, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 3 days 16 hours.

Tags and filters

Where does Name of Server as Shown on the Client Server List appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists Name of Server as Shown on the Client Server List fits: Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on Name of Server as Shown on the Client Server List?

These are the tags Name of Server as Shown on the Client Server List makes public: gmrust (Game mode): Survival here follows standard Rust; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player numbers

What is the current population on Name of Server as Shown on the Client Server List?

Live now: 0 players on Name of Server as Shown on the Client Server List, out of 10 slots. Averaged across seven days, 0 players; the peak was 2. Between now and 48 hours back, 22:00 UTC drew the most players, 1 on average.

What position does Name of Server as Shown on the Client Server List hold among Rust servers?

On player hours for the past seven days, Name of Server as Shown on the Client Server List sits at #7,979, inside the top 36% of ranked servers.

Map and rules

What rules does Name of Server as Shown on the Client Server List enforce, and which settings does it use?

No gather rate appears in the name Name of Server as Shown on the Client Server List. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. You can raid and fight other players. You find it under Community in the server browser. VAC is enabled: Valve's anti-cheat.

Which map is in use on Name of Server as Shown on the Client Server List?

A procedural map, generated by the game, runs on Name of Server as Shown on the Client Server List.

Server details

Where does Name of Server as Shown on the Client Server List sit geographically?

No region is published by Name of Server as Shown on the Client Server List. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 96.227.89.93:28015.

What version of Rust is running on Name of Server as Shown on the Client Server List?

Name of Server as Shown on the Client Server List operates on Windows with Rust network protocol 2635 and build 168909. To join, your game must use the same protocol; Steam handles the update for you.

Is Name of Server as Shown on the Client Server List up now, and how steady is its uptime?

Name of Server as Shown on the Client Server List is up and running at this moment. 116 of 168 hours were online in the last 7 full days, giving 69% uptime. Rust Live Stats has tracked it since 7 October 2026.

Connecting

How do you get onto Name of Server as Shown on the Client Server List?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 96.227.89.93:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival here follows standard Rust.
mp10
Max players 10 slots are available.
ts8
Group limit 8 per team at most, the game's default setting.
v2635
Protocol You need protocol 2635 on your game to get in.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.