The count
Live coverage · Rust server
Codex Heap Crash Current Recheck
Offline Codex Heap Crash Current Recheck is not on the server list right now. The figures below are from when it was last seen, 45d ago.
Key points
- 0 of 4 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- The current map has been up 45d 0h, since Sunday 13 September, 11:57 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Codex Heap Crash Current Recheck
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank over time
Rank
daily · 1 is bestComing up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
On what timetable does Codex Heap Crash Current Recheck wipe?
Too few wipes are recorded for Codex Heap Crash Current Recheck to establish a pattern. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 45 days have passed since this world was generated.
Tags and categories
Which Rust Live Stats filters and lists does Codex Heap Crash Current Recheck show up in?
These are the Rust Live Stats lists Codex Heap Crash Current Recheck fits: Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the tags listed for Codex Heap Crash Current Recheck signify?
These are the tags Codex Heap Crash Current Recheck makes public: gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): Slots: 4; ts8 (Group limit): 8 per team at most, the game's default setting; v2633 (Protocol): You need protocol 2633 on your game to get in; cs163696 (Build): The game build is 163696; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player counts
What is the current population on Codex Heap Crash Current Recheck?
Codex Heap Crash Current Recheck is not online at the moment, having last been seen 45 days ago.
Map and rules
What settings and rules does Codex Heap Crash Current Recheck run?
The name Codex Heap Crash Current Recheck carries no gather rate. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. You find it under Community in the server browser. VAC is enabled: Valve's anti-cheat.
Which map is live on Codex Heap Crash Current Recheck?
Codex Heap Crash Current Recheck uses a procedural map, which the game generates.
Server details
Where does Codex Heap Crash Current Recheck sit geographically?
Nothing on Codex Heap Crash Current Recheck states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 96.55.62.126:59626.
What Rust version is Codex Heap Crash Current Recheck on?
The setup on Codex Heap Crash Current Recheck is Rust network protocol 2633 and build 163696 with Windows. Steam updates it for you, but your game needs the same protocol to join.
Is Codex Heap Crash Current Recheck up now, and how steady is its uptime?
As of now, Codex Heap Crash Current Recheck is offline; the last sighting was 45 days ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 13 September 2026, Rust Live Stats saw it for the first time.
Getting on
What steps connect you to Codex Heap Crash Current Recheck?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 96.55.62.126:59626.