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34,643 players on Rust servers right now 11,595 servers online 2,837 with players on 63 fresh wipes in the last three hours Poonzzi staging test: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Poonzzi staging test

Offline Poonzzi staging test is not on the server list right now. The figures below are from when it was last seen, 34d ago.

Key points

  • 0 of 3 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #12,574, the top 57% of all ranked servers.
  • The current map has been up 34d 4h, since Thursday 24 September, 00:32 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 3 players

0/ 3players now 0% full
07-day averagepeak –
#12,574ranktop 57%
34d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Poonzzi staging test

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #12,574 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first

Wipe peaks at 2 players

Peak
2
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 533 on average
233 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 325 on average
14 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 323 on average
19 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
143 / 200
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 278 on average
41 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 264 on average
40 / 100

Quick answers

from the figures on this page

Wipe days

What should you expect from wipe day on Poonzzi staging test?

Recent wipes on this server averaged a peak of 2 players at their busiest. The crowd on the latest wipe peaked 0 hours in.

How often does Poonzzi staging test wipe, and at what times?

The record holds too few of Poonzzi staging test's wipes to reveal its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 34 days 4 hours.

Lists and tags

Where does Poonzzi staging test appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include Poonzzi staging test are Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the tags listed for Poonzzi staging test signify?

gmrust (Game mode): Standard survival, in the Rust style; mp3 (Max players): 3 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2633 (Protocol): The server runs protocol 2633, so match that version to join; cs165542 (Build): Build: 165542; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set: that is the tag list Poonzzi staging test publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player numbers

How full is Poonzzi staging test at the moment?

Last seen 34 days 1 hours ago, Poonzzi staging test is offline right now.

How does Poonzzi staging test compare with other Rust servers in the rankings?

On player hours for the past seven days, Poonzzi staging test sits at #12,574, inside the top 57% of ranked servers.

Map and rules

What rules does Poonzzi staging test enforce, and which settings does it use?

The name Poonzzi staging test carries no gather rate. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. The server browser lists it under Community. VAC is enabled: Valve's anti-cheat.

Can you tell me the map for Poonzzi staging test?

A procedural map, generated by the game, runs on Poonzzi staging test.

Server facts

What location is Poonzzi staging test in?

There is no region from Poonzzi staging test. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 97.96.54.22:28015 is its address.

What Rust version is Poonzzi staging test on?

Poonzzi staging test operates on Windows with Rust network protocol 2633 and build 165542. To join, your game must use the same protocol; Steam handles the update for you.

Does Poonzzi staging test stay online, and is it up right now?

At the time of this update, Poonzzi staging test is down, last seen 34 days 1 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 24 September 2026, Rust Live Stats saw it for the first time.

How to join

How do you get onto Poonzzi staging test?

Enter client.connect 97.96.54.22:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp3,ptrak,$r?,v2633,gmrust,cs165542,ts8

Game

gmrust
Game mode Standard survival, in the Rust style.
mp3
Max players 3 slots are available.
ts8
Group limit 8 per team at most, the game's default setting.
v2633
Protocol The server runs protocol 2633, so match that version to join.
cs165542
Build Build: 165542.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.