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97,136 players on Rust servers right now 11,875 servers online 3,915 with players on 398 fresh wipes in the last three hours Geovanni Research and Development: 0 players on now Updated every five minutes

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Geovanni Research and Development

Key points

  • 0 of 20 players are on now, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 2.
  • It ranks #12,329, the top 55% of all ranked servers.
  • The current map has been up 30d 20h, since Monday 28 September, 19:36 UTC.
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Live coverage

newest first · every post is a reading of this server

Now: 0 of 20 players

0/ 20players now 0% full
07-day averagepeak 2
#12,329ranktop 55%
30d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Geovanni Research and Development

Players

AveragePeak
00.511.5202:0009:0016:0001:0008:0015:00

Hourly average and peak, UTC.

How the server is running

Server performance

05010015020002:0009:0016:0001:0008:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #12,329 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 55% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Wipes

newest first

Wipe peaks at 2 players

Peak
2
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 514 on average
427 / 500
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 317 on average
455 / 475
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 281 on average
975 / 1000
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 276 on average
60 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 266 on average
990 / 1000
Rustoria.co - US Main
NA · groups of 16+ · weekly · 236 on average
30 / 250

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on Geovanni Research and Development?

Recent wipes on this server averaged a peak of 2 players at their busiest. 2 hours after the latest wipe, the crowd reached its peak.

On what timetable does Geovanni Research and Development wipe?

Geovanni Research and Development's wipe history is too thin on record to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 30 days 20 hours.

Lists and tags

Where does Geovanni Research and Development appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists Geovanni Research and Development fits: Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What meaning do the tags on Geovanni Research and Development carry?

These are the tags Geovanni Research and Development makes public: gmrust (Game mode): Survival here follows standard Rust; mp20 (Max players): Slots: 20; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): You need protocol 2635 on your game to get in; cs169545 (Build): The game build is 169545; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player counts

What is the current population on Geovanni Research and Development?

Geovanni Research and Development is carrying 0 players at the moment, with 20 slots in total. Averaged across seven days, 0 players; the peak was 2. Peak hour over 48 hours: 02:00 UTC, at 2 players on average.

What position does Geovanni Research and Development hold among Rust servers?

Player hours over seven days put Geovanni Research and Development at #12,329, in the top 55% of all ranked servers.

Settings and map

What settings and rules does Geovanni Research and Development run?

The name Geovanni Research and Development carries no gather rate. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Community is its browser category. VAC is enabled: Valve's anti-cheat.

Which map is live on Geovanni Research and Development?

Size 4,500, seed 666: that is the procedural map the game generates for Geovanni Research and Development. Size and seed repeat the same map, so RustMaps can show it from this page.

Server facts

What location is Geovanni Research and Development in?

Nothing on Geovanni Research and Development states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 98.142.4.118:2328 is its address.

How well does Geovanni Research and Development perform?

Server fps averaged 129 over the last 48 hours, with a low of 38. Buildings, deployables and everything else in the world added up to a maximum of 118,000 entities. The highest memory usage was 2,644 MB. Lag, as players feel it, comes from low fps and a rising entity count.

What Rust version is Geovanni Research and Development on?

Rust network protocol 2635 and build 169545 on Linux is what Geovanni Research and Development runs. Steam updates it for you, but your game needs the same protocol to join.

How reliable is Geovanni Research and Development, and is it online at the moment?

At the time of this update, Geovanni Research and Development is live. The uptime it reports puts the last restart at about 22 hours ago. It was online for 157 of 168 hours in the last 7 full days, or 93% of the time. On 13 September 2026, Rust Live Stats saw it for the first time.

How to join

What is the way to connect to Geovanni Research and Development?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 98.142.4.118:2328.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmrust,cs169545,ts8

Game

gmrust
Game mode Survival here follows standard Rust.
mp20
Max players Slots: 20.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2635
Protocol You need protocol 2635 on your game to get in.
cs169545
Build The game build is 169545.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.