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48,039 players on Rust servers right now 11,719 servers online 3,199 with players on 104 fresh wipes in the last three hours My Server Name: 1 players (offline) Updated every five minutes

Live coverage · Rust server

My Server Name

Offline My Server Name is not on the server list right now. The figures below are from when it was last seen, 5d ago.

Key points

  • 1 of 500 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 1.
  • It ranks #12,713, the top 57% of all ranked servers.
  • The current map has been up 26d 3h, since Friday 2 October, 20:17 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 500 players

1/ 500players now 0% full
07-day averagepeak 1
#12,713ranktop 57%
26d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on My Server Name

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #12,713 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 560 on average
246 / 275
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
175 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 292 on average
32 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 291 on average
17 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 274 on average
41 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 251 on average
53 / 200

Quick answers

from the figures on this page

Wiping

What happens on wipe day at My Server Name?

At their busiest, its recent wipes averaged 1 players. Peak population on the latest wipe came 0 hours after it.

On what timetable does My Server Name wipe?

My Server Name's wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 26 days 3 hours have passed since this world was generated.

Lists and tags

Where does My Server Name appear in Rust Live Stats lists and filters?

On Rust Live Stats, My Server Name is listed under Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on My Server Name?

gmrust (Game mode): Survival here follows standard Rust; mp500 (Max players): Slots: 500; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here: that is the tag list My Server Name publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player numbers

How full is My Server Name at the moment?

Last seen 5 days 21 hours ago, My Server Name is offline right now. Peak over the past week: 1. Average: 0 players.

How does My Server Name compare with other Rust servers in the rankings?

Player hours over seven days put My Server Name at #12,713, in the top 57% of all ranked servers.

Rules and settings

Which settings and rules are in force on My Server Name?

Nothing in the name of My Server Name states a gather rate. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. You find it under Community in the server browser. Anti-cheat: VAC from Valve is off.

Which map is live on My Server Name?

The map on My Server Name is procedural, made by the game itself.

About the server

Where does My Server Name sit geographically?

No region is published by My Server Name. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 98.184.216.17:28015 is its address.

What version of Rust is running on My Server Name?

The setup on My Server Name is Rust network protocol 2635 and build 168909 with Windows. Steam updates it for you, but your game needs the same protocol to join.

How reliable is My Server Name, and is it online at the moment?

At the time of this update, My Server Name is down, last seen 5 days 21 hours ago. 21 of 168 hours were online in the last 7 full days, giving 12% uptime. On 17 September 2026, Rust Live Stats saw it for the first time.

Getting on

How do you get onto My Server Name?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 98.184.216.17:28015.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival here follows standard Rust.
mp500
Max players Slots: 500.
ts8
Group limit Team cap: 8, which is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code No region code is set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.