The count
LiveLive coverage · Rust server
RUSTARDED Zombie Hell Hordes • US
Key points
- 0 of 42 players are on now, 0% full.
- Over the last seven days it averages 0 players, with a peak of 2.
- It ranks #5,893, the top 26% of all ranked servers.
- The current map has been up 10d 21h, since Sunday 18 October, 22:29 UTC, on a biweekly schedule.
- The next wipe is expected Sunday 1 November at 22:29 UTC, in 3d 2h.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on RUSTARDED Zombie Hell Hordes • US
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #5,893 today
Rank
daily · 1 is bestTop 26% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 3d 2h
from its schedule tag
Next wipe Sunday 1 November, 22:29 UTC, in 3d 2h. Its biweekly schedule tag · low confidence
Coming wipes
- 3d 2hSun 1 Nov, 22:29 UTC
- 6d 23hThu 5 Nov, 19:00 UTCFW
- 17d 2hSun 15 Nov, 22:29 UTC
- 31d 2hSun 29 Nov, 22:29 UTC
- 34d 23hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 2 players
Sunday 18 October 2026, 22:29 UTC
- Peak
- 2
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 2 players
Friday 16 October 2026, 12:03 UTC
- Peak
- 2
- Crowd
- held half
- Lasted
- 2.4 days
- Players before
- 0
Wipe
Wipe peaks at 2 players
Thursday 15 October 2026, 23:20 UTC
- Peak
- 2
- Crowd
- –
- Lasted
- 0.5 days
- Players before
- 0
Force wipe
Force wipe peaks at 1 player
Thursday 1 October 2026, 18:21 UTC FW
- Peak
- 1
- Crowd
- halved by day 4
- Lasted
- 14.2 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Thursday 17 September 2026, 18:23 UTC
- Peak
- 1
- Crowd
- halved by day 2
- Lasted
- 14 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What should you expect from wipe day on RUSTARDED Zombie Hell Hordes • US?
At their busiest, its recent wipes averaged 2 players. 0 hours after the latest wipe, the crowd reached its peak. In 33% of recent wipes, population held above half the peak right through to the next wipe. The crowd fell under half by day 3 when it did not hold.
On what timetable does RUSTARDED Zombie Hell Hordes • US wipe?
The prediction for RUSTARDED Zombie Hell Hordes • US follows its tag, since the record holds too few wipes to confirm the schedule. On Sunday 1 November at 22:29 UTC its next wipe falls due. This world dates from 10 days 21 hours. Wipes every two weeks: that is the schedule its tags publish.
Tags and categories
Where does RUSTARDED Zombie Hell Hordes • US appear in Rust Live Stats lists and filters?
On Rust Live Stats, RUSTARDED Zombie Hell Hordes • US is listed under Modded Rust servers live now, Rust zombie servers, live now and North America Rust servers, live. Under the filters Region: North America; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks it appears on the server list.
How should you read the tags on RUSTARDED Zombie Hell Hordes • US?
These are the tags RUSTARDED Zombie Hell Hordes • US makes public: gmrust (Game mode): Standard survival, in the Rust style; mp42 (Max players): Slots: 42; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^b (Biweekly): Expect a wipe each two weeks; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player numbers
What is the current population on RUSTARDED Zombie Hell Hordes • US?
Live now: 0 players on RUSTARDED Zombie Hell Hordes • US, out of 42 slots. The seven-day average is 0 players, with a peak of 2. Peak hour over 48 hours: 12:00 UTC, at 1 players on average.
Where does RUSTARDED Zombie Hell Hordes • US sit in the server rankings?
On player hours for the past seven days, RUSTARDED Zombie Hell Hordes • US sits at #5,893, inside the top 26% of ranked servers.
Rules and settings
What settings and rules does RUSTARDED Zombie Hell Hordes • US run?
No gather rate appears in the name RUSTARDED Zombie Hell Hordes • US. The default applies: 8 players to a group. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser lists it as Modded. Plugins run here: Oxide. Anti-cheat: VAC from Valve is enabled.
Can you tell me the map for RUSTARDED Zombie Hell Hordes • US?
A procedural map of 6,000 with seed 1337, generated by the game, runs on RUSTARDED Zombie Hell Hordes • US. RustMaps shows it from this page, since equal size and seed give an equal map. For the map name it lists Bigly World.
Server facts
Which region is RUSTARDED Zombie Hell Hordes • US hosted in?
No region tag is published, though the name of RUSTARDED Zombie Hell Hordes • US points to North America. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 98.247.137.177:30015 is its address.
What is performance like on RUSTARDED Zombie Hell Hordes • US?
Server fps averaged 134 over the last 48 hours, with a low of 105. Buildings, deployables and everything else in the world added up to a maximum of 77,863 entities. Memory use peaked at 4,568 MB. Players experience lag when fps is low and the entity count climbs.
What Rust version is RUSTARDED Zombie Hell Hordes • US on?
The setup on RUSTARDED Zombie Hell Hordes • US is Rust network protocol 2635 and build 168909 with Linux. To join, your game must use the same protocol; Steam handles the update for you.
Is RUSTARDED Zombie Hell Hordes • US up now, and how steady is its uptime?
RUSTARDED Zombie Hell Hordes • US is up and running at this moment. Based on the uptime it reports, the last restart was about 42 hours ago. 154 of 168 hours were online in the last 7 full days, giving 92% uptime. The first sighting by Rust Live Stats was on 13 September 2026.
Getting on
How do you get onto RUSTARDED Zombie Hell Hordes • US?
Enter client.connect 98.247.137.177:30015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. The server's website: https://discord.com/invite/dxQB3h2TvB.
