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69,238 players on Rust servers right now 11,729 servers online 3,594 with players on 124 fresh wipes in the last three hours Name of Server as Shown on the Client Server List: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Name of Server as Shown on the Client Server List

Offline Name of Server as Shown on the Client Server List is not on the server list right now. The figures below are from when it was last seen, 36d ago.

Key points

  • 0 of 10 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,477, the top 67% of all ranked servers.
  • The current map has been up 36d 23h, since Monday 21 September, 12:32 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 10 players

0/ 10players now 0% full
07-day averagepeak –
#15,477ranktop 67%
36d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Name of Server as Shown on the Client Server List

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,477 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep23 Sep25 Sep26 Sep28 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 541 on average
655 / 700
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
423 / 475
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 310 on average
39 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 310 on average
48 / 250
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 270 on average
216 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 266 on average
114 / 150

Quick answers

from the figures on this page

Wipe days

What should you expect from wipe day on Name of Server as Shown on the Client Server List?

The average peak across its recent wipes is 1 players. Peak population on the latest wipe came 1 hours after it.

How often does Name of Server as Shown on the Client Server List wipe, and at what times?

The record holds too few of Name of Server as Shown on the Client Server List's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 36 days 23 hours.

Lists and tags

Where does Name of Server as Shown on the Client Server List appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists Name of Server as Shown on the Client Server List fits: Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What meaning do the tags on Name of Server as Shown on the Client Server List carry?

The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2633 (Protocol): The server runs protocol 2633, so match that version to join; cs164530 (Build): Build: 164530; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here, which Name of Server as Shown on the Client Server List publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player numbers

What is the current population on Name of Server as Shown on the Client Server List?

Name of Server as Shown on the Client Server List reads offline at the moment; the last sighting was 36 days 13 hours ago.

What position does Name of Server as Shown on the Client Server List hold among Rust servers?

Ranked by seven-day player hours, Name of Server as Shown on the Client Server List is #15,477, placing it in the top 67% of ranked servers.

Map and rules

What rules does Name of Server as Shown on the Client Server List enforce, and which settings does it use?

The name Name of Server as Shown on the Client Server List carries no gather rate. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Community is its browser category. VAC is enabled: Valve's anti-cheat.

Can you tell me the map for Name of Server as Shown on the Client Server List?

The map on Name of Server as Shown on the Client Server List is procedural, made by the game itself.

Server details

What location is Name of Server as Shown on the Client Server List in?

No region is published by Name of Server as Shown on the Client Server List. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 98.32.232.117:28015.

What version of Rust is running on Name of Server as Shown on the Client Server List?

Name of Server as Shown on the Client Server List operates on Windows with Rust network protocol 2633 and build 164530. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliable is Name of Server as Shown on the Client Server List, and is it online at the moment?

As of now, Name of Server as Shown on the Client Server List is offline; the last sighting was 36 days 13 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 14 September 2026.

How to join

What is the way to connect to Name of Server as Shown on the Client Server List?

Enter client.connect 98.32.232.117:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Standard survival, in the Rust style.
mp10
Max players 10 slots are available.
ts8
Group limit 8 per team at most, the game's default setting.
v2633
Protocol The server runs protocol 2633, so match that version to join.
cs164530
Build Build: 164530.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code No region code is set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.