The count
Live coverage · Rust server
Steve's Home Server
Offline Steve's Home Server is not on the server list right now. The figures below are from when it was last seen, 10d ago.
Key points
- 0 of 20 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,291, the top 69% of all ranked servers.
- The current map has been up 21d 14h, since Thursday 8 October, 00:42 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Steve's Home Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,291 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
How often does Steve's Home Server wipe, and at what times?
The record holds too few of Steve's Home Server's wipes to reveal its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 21 days 14 hours.
Tags and categories
Which Rust Live Stats filters and lists does Steve's Home Server show up in?
These are the Rust Live Stats lists Steve's Home Server fits: Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more it appears on the server list.
What meaning do the tags on Steve's Home Server carry?
gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): 20 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs167058 (Build): Build: 167058; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code: that is the tag list Steve's Home Server publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Population
What is the current population on Steve's Home Server?
Last seen 10 days 8 hours ago, Steve's Home Server is offline right now.
What position does Steve's Home Server hold among Rust servers?
Player hours over seven days put Steve's Home Server at #15,291, in the top 69% of all ranked servers.
Map and rules
What settings and rules does Steve's Home Server run?
Nothing in the name of Steve's Home Server states a gather rate. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. You find it under Community in the server browser. VAC is enabled: Valve's anti-cheat.
Which map is in use on Steve's Home Server?
The map on Steve's Home Server is procedural, made by the game itself.
About the server
Which region is Steve's Home Server hosted in?
No region is published by Steve's Home Server. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 98.4.202.64:28015.
What Rust version is Steve's Home Server on?
Rust network protocol 2634 and build 167058 on Windows is what Steve's Home Server runs. To join, your game must use the same protocol; Steam handles the update for you.
Is Steve's Home Server up now, and how steady is its uptime?
At the time of this update, Steve's Home Server is down, last seen 10 days 8 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 8 October 2026, Rust Live Stats saw it for the first time.
Getting on
What is the way to connect to Steve's Home Server?
Enter client.connect 98.4.202.64:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.