The count
Live coverage · Rust server
test
Offline test is not on the server list right now. The figures below are from when it was last seen, 8h ago.
Key points
- 1 of 100 players are on at the last check, 1% full.
- Over the last seven days it averages 1 players, with a peak of 1.
- It ranks #8,239, the top 37% of all ranked servers.
- The current map has been up 26d 9h, since Friday 2 October, 15:42 UTC, on a monthly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 17h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on test
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #8,239 today
Rank
daily · 1 is bestTop 37% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 7d 17h
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe · high confidence
Coming wipes
- 7d 17hThu 5 Nov, 19:00 UTCFW
- 35d 17hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Friday 2 October 2026, 15:42 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 1
Wipe
Wipe peaks at 1 player
Tuesday 22 September 2026, 15:31 UTC
- Peak
- 1
- Crowd
- held half
- Lasted
- 10 days
- Players before
- 1
Wipe
Wipe peaks at 1 player
Sunday 20 September 2026, 17:23 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 1.9 days
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What happens on wipe day at test?
Recent wipes on this server averaged a peak of 1 players at their busiest. The crowd on the latest wipe peaked 0 hours in. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
When does test wipe?
Nothing wipes test but the force wipe, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 26 days 9 hours have passed since this world was generated. Its tags give wipes as monthly.
Tags and filters
Where does test appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include test are Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
What do the tags listed for test signify?
These are the tags test makes public: gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): The slot count is 100; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^m (Monthly): A single monthly wipe, set by Facepunch's force wipe; ^z (Modded): The game changes here through plugins or settings, so it is Modded; ^y (Carbon): The plugins run through Carbon; modded (Modded): The game changes here through plugins or settings, so it is Modded. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player numbers
What is the current population on test?
Last seen 8 hours ago, test is offline right now. The seven-day average is 1 players, with a peak of 1. The busiest hour in the past 48 was 18:00 UTC, averaging 1 players.
What position does test hold among Rust servers?
Player hours over seven days put test at #8,239, in the top 37% of all ranked servers.
Map and rules
What settings and rules does test run?
No gather rate appears in the name test. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. You can raid and fight other players. Plugins or settings change the game, and the browser lists it as Modded. Plugins run here: Carbon. VAC is enabled: Valve's anti-cheat.
Server facts
Where does test sit geographically?
There is no region from test. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 98.60.228.203:28015.
What Rust version is test on?
The setup on test is Rust network protocol 2635 and build 168909 with Windows. To join, your game must use the same protocol; Steam handles the update for you.
Is test up now, and how steady is its uptime?
As of now, test is offline; the last sighting was 8 hours ago. It was online for 11 of 168 hours in the last 7 full days, or 7% of the time. Rust Live Stats has tracked it since 13 September 2026.
Getting on
What is the way to connect to test?
Enter client.connect 98.60.228.203:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.