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54,186 players on Rust servers right now 11,674 servers online 3,387 with players on 89 fresh wipes in the last three hours Rust Local Practice: 1 players (offline) Updated every five minutes

Live coverage · Rust server

Rust Local Practice

Offline Rust Local Practice is not on the server list right now. The figures below are from when it was last seen, 22d ago.

Key points

  • 1 of 1 players are on at the last check, 100% full.
  • Over the last seven days it averages 0 players.
  • It ranks #13,777, the top 61% of all ranked servers.
  • The current map has been up 22d 9h, since Tuesday 6 October, 00:45 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 1 players

1/ 1players now 100% full
07-day averagepeak –
#13,777ranktop 61%
22d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Rust Local Practice

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #13,777 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct7 Oct9 Oct10 Oct12 Oct13 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 540 on average
500 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
328 / 325
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 314 on average
34 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 313 on average
36 / 250
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 273 on average
165 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 265 on average
74 / 100

Quick answers

from the figures on this page

Wipe days

What should you expect from wipe day on Rust Local Practice?

Recent wipes on this server averaged a peak of 1 players at their busiest. Peak population on the latest wipe came 0 hours after it.

How often does Rust Local Practice wipe, and at what times?

The record holds too few of Rust Local Practice's wipes to reveal its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 22 days 9 hours have passed since this world was generated.

Tags and categories

Where does Rust Local Practice appear in Rust Live Stats lists and filters?

On Rust Live Stats, Rust Local Practice is listed under Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more it appears on the server list.

How should you read the tags on Rust Local Practice?

gmrust (Game mode): Standard survival, in the Rust style; mp1 (Max players): Slots: 1; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs166652 (Build): Build: 166652; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here: that is the tag list Rust Local Practice publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Population

What is the current population on Rust Local Practice?

Last seen 22 days 8 hours ago, Rust Local Practice is offline right now.

How does Rust Local Practice compare with other Rust servers in the rankings?

Player hours over seven days put Rust Local Practice at #13,777, in the top 61% of all ranked servers.

Settings and map

Which settings and rules are in force on Rust Local Practice?

No gather rate appears in the name Rust Local Practice. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. You can raid and fight other players. You find it under Community in the server browser. VAC is enabled: Valve's anti-cheat.

Which map is in use on Rust Local Practice?

A procedural map, generated by the game, runs on Rust Local Practice.

About the server

Which region is Rust Local Practice hosted in?

No region is published by Rust Local Practice. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 98.96.166.16:28015 is its address.

What version of Rust is running on Rust Local Practice?

Rust network protocol 2634 and build 166652 on Windows is what Rust Local Practice runs. Steam updates it for you, but your game needs the same protocol to join.

Is Rust Local Practice up now, and how steady is its uptime?

Rust Local Practice is currently offline, with its last appearance 22 days 8 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 6 October 2026, Rust Live Stats saw it for the first time.

Connecting

How do you get onto Rust Local Practice?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 98.96.166.16:28015.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Standard survival, in the Rust style.
mp1
Max players Slots: 1.
ts8
Group limit 8 per team at most, the game's default setting.
v2634
Protocol The server runs protocol 2634, so match that version to join.
cs166652
Build Build: 166652.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code No region code is set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.