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89,289 players on Rust servers right now 11,829 servers online 4,008 with players on 7 fresh wipes in the last three hours Local Practice Server: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Local Practice Server

Offline Local Practice Server is not on the server list right now. The figures below are from when it was last seen, 18h ago.

Key points

  • 0 of 10 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 1.
  • It ranks #6,686, the top 30% of all ranked servers.
  • The current map has been up 3d 14h, since Sunday 25 October, 05:11 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 10 players

0/ 10players now 0% full
07-day averagepeak 1
#6,686ranktop 30%
3d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on Local Practice Server

Players

AveragePeak
00.250.50.75120:0000:0005:0015:0020:0000:00

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #6,686 today

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k25 Oct26 Oct27 Oct28 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 552 on average
636 / 675
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
485 / 525
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 299 on average
59 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 298 on average
36 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 270 on average
138 / 200
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 256 on average
255 / 300

Quick answers

from the figures on this page

Wiping

When does Local Practice Server wipe?

Too few wipes are recorded for Local Practice Server to establish a pattern. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 3 days 14 hours.

Lists and tags

Where does Local Practice Server appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists Local Practice Server fits: Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on Local Practice Server?

gmrust (Game mode): Standard survival, in the Rust style; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here: that is the tag list Local Practice Server publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player numbers

How full is Local Practice Server at the moment?

Local Practice Server reads offline at the moment; the last sighting was 18 hours ago. Peak over the past week: 1. Average: 0 players. Between now and 48 hours back, 20:00 UTC drew the most players, 1 on average.

What position does Local Practice Server hold among Rust servers?

Ranked by seven-day player hours, Local Practice Server is #6,686, placing it in the top 30% of ranked servers.

Map and rules

Which settings and rules are in force on Local Practice Server?

Nothing in the name of Local Practice Server states a gather rate. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser lists it under Community. VAC is enabled: Valve's anti-cheat.

Which map is in use on Local Practice Server?

A procedural map, generated by the game, runs on Local Practice Server.

Server details

What location is Local Practice Server in?

Nothing on Local Practice Server states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 98.96.17.130:28015.

What version of Rust is running on Local Practice Server?

Rust network protocol 2635 and build 168909 on Windows is what Local Practice Server runs. Joining requires the same protocol on your game; Steam takes care of updating it.

Does Local Practice Server stay online, and is it up right now?

Local Practice Server is currently offline, with its last appearance 18 hours ago. It was online for 27 of 48 hours in the last 2 full days, or 56% of the time. The first sighting by Rust Live Stats was on 25 October 2026.

Connecting

What steps connect you to Local Practice Server?

Enter client.connect 98.96.17.130:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival, in the Rust style.
mp10
Max players 10 slots are available.
ts8
Group limit 8 per team at most, the game's default setting.
v2635
Protocol The server runs protocol 2635, so match that version to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code No region code is set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.