The count
LiveLive coverage · Rust server
<SERVER_NAME>
Key points
- 0 of ? players are on now.
- Over the last seven days it averages 0 players.
- It ranks #15,957, the top 70% of all ranked servers.
- The current map has been up 33d 15h, since Thursday 1 October, 23:20 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on <SERVER_NAME>
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,957 today
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
How often does <SERVER_NAME> wipe, and at what times?
<SERVER_NAME>'s wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 33 days 15 hours.
Tags and categories
Where does <SERVER_NAME> appear in Rust Live Stats lists and filters?
On Rust Live Stats, <SERVER_NAME> is listed under Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What meaning do the tags on <SERVER_NAME> carry?
These are the tags <SERVER_NAME> makes public: gmrust (Game mode): The game mode is standard Rust survival; mp0 (Max players): The slot count is 0; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player numbers
What is the current population on <SERVER_NAME>?
At this moment, <SERVER_NAME> shows 0 players. Across the past week the average was 0 players.
How does <SERVER_NAME> compare with other Rust servers in the rankings?
Player hours over seven days put <SERVER_NAME> at #15,957, in the top 70% of all ranked servers.
Map and rules
What rules does <SERVER_NAME> enforce, and which settings does it use?
No gather rate appears in the name <SERVER_NAME>. The default applies: 8 players to a group. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat: VAC from Valve is enabled.
Which map is live on <SERVER_NAME>?
<SERVER_NAME> uses a procedural map, which the game generates.
Server details
What location is <SERVER_NAME> in?
There is no region from <SERVER_NAME>. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 98.97.10.131:28015.
What version of Rust is running on <SERVER_NAME>?
The setup on <SERVER_NAME> is Rust network protocol 2635 and build 168909 with Linux. To join, your game must use the same protocol; Steam handles the update for you.
Does <SERVER_NAME> stay online, and is it up right now?
At the time of this update, <SERVER_NAME> is live. The first sighting by Rust Live Stats was on 3 November 2026.
How to join
What steps connect you to <SERVER_NAME>?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 98.97.10.131:28015.