The count
Live coverage · Rust server
<SERVER_NAME>
Offline <SERVER_NAME> is not on the server list right now. The figures below are from when it was last seen, 5d ago.
Key points
- 0 of ? players are on at the last check.
- Over the last seven days it averages 0 players.
- It ranks #15,419, the top 69% of all ranked servers.
- The current map has been up 26d 6h, since Thursday 1 October, 23:20 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on <SERVER_NAME>
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,419 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
When does <SERVER_NAME> wipe?
The record holds too few of <SERVER_NAME>'s wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 26 days 6 hours.
Tags and filters
Which Rust Live Stats filters and lists does <SERVER_NAME> show up in?
The Rust Live Stats lists that include <SERVER_NAME> are Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more it appears on the server list.
What meaning do the tags on <SERVER_NAME> carry?
These are the tags <SERVER_NAME> makes public: gmrust (Game mode): Standard survival, in the Rust style; mp0 (Max players): The slot count is 0; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): You need protocol 2634 on your game to get in; cs167781 (Build): Build: 167781; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player numbers
How full is <SERVER_NAME> at the moment?
<SERVER_NAME> reads offline at the moment; the last sighting was 5 days 17 hours ago. The seven-day average for this server is 0 players.
Where does <SERVER_NAME> sit in the server rankings?
Ranked by seven-day player hours, <SERVER_NAME> is #15,419, placing it in the top 69% of ranked servers.
Settings and map
What settings and rules does <SERVER_NAME> run?
No gather rate appears in the name <SERVER_NAME>. The default applies: 8 players to a group. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is enabled: Valve's anti-cheat.
Which map is in use on <SERVER_NAME>?
A procedural map, generated by the game, runs on <SERVER_NAME>.
About the server
Which region is <SERVER_NAME> hosted in?
No region is published by <SERVER_NAME>. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 98.97.13.53:28015.
What Rust version is <SERVER_NAME> on?
Rust network protocol 2634 and build 167781 on Linux is what <SERVER_NAME> runs. Joining requires the same protocol on your game; Steam takes care of updating it.
Does <SERVER_NAME> stay online, and is it up right now?
At the time of this update, <SERVER_NAME> is down, last seen 5 days 17 hours ago. 0 of 120 hours were online in the last 5 full days, giving 0% uptime. Rust Live Stats has tracked it since 22 October 2026.
How to join
What is the way to connect to <SERVER_NAME>?
Enter client.connect 98.97.13.53:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.