The count
Live coverage · Rust server
<SERVER_NAME>
Offline <SERVER_NAME> is not on the server list right now. The figures below are from when it was last seen, 7d ago.
Key points
- 0 of ? players are on at the last check.
- Over the last seven days it averages 0 players.
- It ranks #15,940, the top 70% of all ranked servers.
- The current map has been up 33d 15h, since Thursday 1 October, 23:20 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on <SERVER_NAME>
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,940 today
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
When does <SERVER_NAME> wipe?
Too few wipes are recorded for <SERVER_NAME> to establish a pattern. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 33 days 15 hours have passed since this world was generated.
Tags and filters
Which Rust Live Stats filters and lists does <SERVER_NAME> show up in?
On Rust Live Stats, <SERVER_NAME> is listed under Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What meaning do the tags on <SERVER_NAME> carry?
gmrust (Game mode): The game mode is standard Rust survival; mp0 (Max players): 0 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code: that is the tag list <SERVER_NAME> publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player counts
How many players are on <SERVER_NAME> right now?
<SERVER_NAME> reads offline at the moment; the last sighting was 7 days 5 hours ago. Across the past week the average was 0 players.
What position does <SERVER_NAME> hold among Rust servers?
On player hours for the past seven days, <SERVER_NAME> sits at #15,940, inside the top 70% of ranked servers.
Map and rules
Which settings and rules are in force on <SERVER_NAME>?
The name <SERVER_NAME> carries no gather rate. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is enabled: Valve's anti-cheat.
Can you tell me the map for <SERVER_NAME>?
A procedural map, generated by the game, runs on <SERVER_NAME>.
About the server
What location is <SERVER_NAME> in?
Nothing on <SERVER_NAME> states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 98.97.14.112:28015.
What version of Rust is running on <SERVER_NAME>?
<SERVER_NAME> operates on Linux with Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliable is <SERVER_NAME>, and is it online at the moment?
<SERVER_NAME> is currently offline, with its last appearance 7 days 5 hours ago. It was online for 0 of 144 hours in the last 6 full days, or 0% of the time. The first sighting by Rust Live Stats was on 28 October 2026.
Connecting
How do you get onto <SERVER_NAME>?
Enter client.connect 98.97.14.112:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.