The count
Live coverage · Rust server
<SERVER_NAME>
Offline <SERVER_NAME> is not on the server list right now. The figures below are from when it was last seen, 10d ago.
Key points
- 0 of ? players are on at the last check.
- Over the last seven days it averages 0 players.
- It ranks #15,310, the top 70% of all ranked servers.
- The current map has been up 27d 10h, since Thursday 1 October, 23:20 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on <SERVER_NAME>
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,310 today
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
How often does <SERVER_NAME> wipe, and at what times?
Too few wipes are recorded for <SERVER_NAME> to establish a pattern. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 27 days 10 hours.
Lists and tags
Which Rust Live Stats filters and lists does <SERVER_NAME> show up in?
The Rust Live Stats lists that include <SERVER_NAME> are Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more it appears on the server list.
What do the tags listed for <SERVER_NAME> signify?
The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp0 (Max players): Slots: 0; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here, which <SERVER_NAME> publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player counts
How full is <SERVER_NAME> at the moment?
Last seen 10 days ago, <SERVER_NAME> is offline right now.
How does <SERVER_NAME> compare with other Rust servers in the rankings?
Ranked by seven-day player hours, <SERVER_NAME> is #15,310, placing it in the top 70% of ranked servers.
Map and rules
What settings and rules does <SERVER_NAME> run?
No gather rate appears in the name <SERVER_NAME>. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. You find it under Community in the server browser. Anti-cheat: VAC from Valve is enabled.
Which map is live on <SERVER_NAME>?
The map on <SERVER_NAME> is procedural, made by the game itself.
Server details
What location is <SERVER_NAME> in?
Nothing on <SERVER_NAME> states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 98.97.14.195:28015.
What version of Rust is running on <SERVER_NAME>?
<SERVER_NAME> operates on Linux with Rust network protocol 2634 and build 167781. Steam updates it for you, but your game needs the same protocol to join.
Does <SERVER_NAME> stay online, and is it up right now?
At the time of this update, <SERVER_NAME> is down, last seen 10 days ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 18 October 2026, Rust Live Stats saw it for the first time.
How to join
How do you get onto <SERVER_NAME>?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 98.97.14.195:28015.