The count
Live coverage · Rust server
<SERVER_NAME>
Offline <SERVER_NAME> is not on the server list right now. The figures below are from when it was last seen, 1d ago.
Key points
- 0 of ? players are on at the last check.
- Over the last seven days it averages 0 players.
- It ranks #15,957, the top 70% of all ranked servers.
- The current map has been up 33d 15h, since Thursday 1 October, 23:20 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on <SERVER_NAME>
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,957 today
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
When does <SERVER_NAME> wipe?
Too few wipes are recorded for <SERVER_NAME> to establish a pattern. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 33 days 15 hours have passed since this world was generated.
Tags and categories
Where does <SERVER_NAME> appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists <SERVER_NAME> fits: Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on <SERVER_NAME>?
gmrust (Game mode): Standard survival, in the Rust style; mp0 (Max players): The slot count is 0; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here: that is the tag list <SERVER_NAME> publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Population
How full is <SERVER_NAME> at the moment?
<SERVER_NAME> is not online at the moment, having last been seen 32 hours ago. Averaged over seven days: 0 players.
How does <SERVER_NAME> compare with other Rust servers in the rankings?
Ranked by seven-day player hours, <SERVER_NAME> is #15,957, placing it in the top 70% of ranked servers.
Rules and settings
What settings and rules does <SERVER_NAME> run?
Nothing in the name of <SERVER_NAME> states a gather rate. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. You can raid and fight other players. Community is its browser category. VAC is enabled: Valve's anti-cheat.
Can you tell me the map for <SERVER_NAME>?
The map on <SERVER_NAME> is procedural, made by the game itself.
Server facts
Which region is <SERVER_NAME> hosted in?
Nothing on <SERVER_NAME> states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 98.97.15.122:28015.
What Rust version is <SERVER_NAME> on?
<SERVER_NAME> operates on Linux with Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.
Is <SERVER_NAME> up now, and how steady is its uptime?
As of now, <SERVER_NAME> is offline; the last sighting was 32 hours ago. It was online for 31 of 48 hours in the last 2 full days, or 65% of the time. Rust Live Stats has tracked it since 1 November 2026.
Connecting
How do you get onto <SERVER_NAME>?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 98.97.15.122:28015.