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69,943 players on Rust servers right now 11,832 servers online 3,563 with players on 175 fresh wipes in the last three hours <SERVER_NAME>: 0 players (offline) Updated every five minutes

Live coverage · Rust server

<SERVER_NAME>

Offline <SERVER_NAME> is not on the server list right now. The figures below are from when it was last seen, 5d ago.

Key points

  • 0 of ? players are on at the last check.
  • Over the last seven days it averages 0 players.
  • It ranks #15,957, the top 70% of all ranked servers.
  • The current map has been up 33d 15h, since Thursday 1 October, 23:20 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 0 of ? players

0/ ?players now
07-day averagepeak –
#15,957ranktop 70%
33d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on <SERVER_NAME>

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,957 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Oct30 Oct31 Oct2 Nov3 Nov4 Nov

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 397 on average
390 / 450
Rusty Moose |EU Biweekly|
EU · groups of 12+ · biweekly · 322 on average
141 / 200
Rusty Moose |US Biweekly|
NA · groups of 12+ · biweekly · 313 on average
104 / 200
Rustoria.co - EU Mondays
EU · groups of 12+ · weekly · 266 on average
377 / 400
Rustafied.com - EU Medium - Large
EU · groups of 16+ · biweekly · 262 on average
213 / 275
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 234 on average
111 / 125

Quick answers

from the figures on this page

Wiping

When does <SERVER_NAME> wipe?

<SERVER_NAME>'s wipe history is too thin on record to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 33 days 15 hours.

Tags and filters

Where does <SERVER_NAME> appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists <SERVER_NAME> fits: Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more it appears on the server list.

What meaning do the tags on <SERVER_NAME> carry?

These are the tags <SERVER_NAME> makes public: gmrust (Game mode): Standard survival, in the Rust style; mp0 (Max players): 0 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player numbers

How full is <SERVER_NAME> at the moment?

Last seen 5 days 5 hours ago, <SERVER_NAME> is offline right now. Averaged over seven days: 0 players.

What position does <SERVER_NAME> hold among Rust servers?

On player hours for the past seven days, <SERVER_NAME> sits at #15,957, inside the top 70% of ranked servers.

Map and rules

Which settings and rules are in force on <SERVER_NAME>?

Nothing in the name of <SERVER_NAME> states a gather rate. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. Community is its browser category. VAC is enabled: Valve's anti-cheat.

Which map is in use on <SERVER_NAME>?

A procedural map, generated by the game, runs on <SERVER_NAME>.

Server facts

Which region is <SERVER_NAME> hosted in?

No region is published by <SERVER_NAME>. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 98.97.8.170:28015 is its address.

What Rust version is <SERVER_NAME> on?

<SERVER_NAME> operates on Linux with Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliable is <SERVER_NAME>, and is it online at the moment?

As of now, <SERVER_NAME> is offline; the last sighting was 5 days 5 hours ago. 7 of 120 hours were online in the last 5 full days, giving 6% uptime. On 29 October 2026, Rust Live Stats saw it for the first time.

How to join

What steps connect you to <SERVER_NAME>?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 98.97.8.170:28015.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival, in the Rust style.
mp0
Max players 0 slots are available.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.