The count
Live coverage · Rust server
<SERVER_NAME>
Offline <SERVER_NAME> is not on the server list right now. The figures below are from when it was last seen, 6d ago.
Key points
- 0 of ? players are on at the last check.
- Over the last seven days it averages 0 players.
- It ranks #15,957, the top 70% of all ranked servers.
- The current map has been up 33d 15h, since Thursday 1 October, 23:20 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on <SERVER_NAME>
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,957 today
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
When does <SERVER_NAME> wipe?
<SERVER_NAME>'s wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 33 days 15 hours.
Tags and filters
Where does <SERVER_NAME> appear in Rust Live Stats lists and filters?
On Rust Live Stats, <SERVER_NAME> is listed under Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What meaning do the tags on <SERVER_NAME> carry?
The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp0 (Max players): 0 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here, which <SERVER_NAME> publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player numbers
How many players are on <SERVER_NAME> right now?
<SERVER_NAME> is not online at the moment, having last been seen 6 days 5 hours ago. The seven-day average for this server is 0 players.
How does <SERVER_NAME> compare with other Rust servers in the rankings?
Player hours over seven days put <SERVER_NAME> at #15,957, in the top 70% of all ranked servers.
Rules and settings
What rules does <SERVER_NAME> enforce, and which settings does it use?
No gather rate appears in the name <SERVER_NAME>. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. You find it under Community in the server browser. VAC is enabled: Valve's anti-cheat.
Which map is in use on <SERVER_NAME>?
<SERVER_NAME> uses a procedural map, which the game generates.
Server details
Which region is <SERVER_NAME> hosted in?
No region is published by <SERVER_NAME>. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 98.97.8.191:28015.
What version of Rust is running on <SERVER_NAME>?
The setup on <SERVER_NAME> is Rust network protocol 2635 and build 168909 with Linux. Joining requires the same protocol on your game; Steam takes care of updating it.
Does <SERVER_NAME> stay online, and is it up right now?
As of now, <SERVER_NAME> is offline; the last sighting was 6 days 5 hours ago. 10 of 144 hours were online in the last 6 full days, giving 7% uptime. On 28 October 2026, Rust Live Stats saw it for the first time.
How to join
What steps connect you to <SERVER_NAME>?
Enter client.connect 98.97.8.191:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.