The count
Live coverage · Rust server
<SERVER_NAME>
Offline <SERVER_NAME> is not on the server list right now. The figures below are from when it was last seen, 1d ago.
Key points
- 0 of ? players are on at the last check.
- Over the last seven days it averages 0 players.
- It ranks #15,957, the top 70% of all ranked servers.
- The current map has been up 33d 15h, since Thursday 1 October, 23:20 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on <SERVER_NAME>
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,957 today
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
When does <SERVER_NAME> wipe?
The record holds too few of <SERVER_NAME>'s wipes to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 33 days 15 hours.
Tags and categories
Which Rust Live Stats filters and lists does <SERVER_NAME> show up in?
The Rust Live Stats lists that include <SERVER_NAME> are Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more it appears on the server list.
What meaning do the tags on <SERVER_NAME> carry?
These are the tags <SERVER_NAME> makes public: gmrust (Game mode): Standard survival, in the Rust style; mp0 (Max players): 0 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player numbers
What is the current population on <SERVER_NAME>?
<SERVER_NAME> is not online at the moment, having last been seen 29 hours ago. Across the past week the average was 0 players.
Where does <SERVER_NAME> sit in the server rankings?
Player hours over seven days put <SERVER_NAME> at #15,957, in the top 70% of all ranked servers.
Rules and settings
Which settings and rules are in force on <SERVER_NAME>?
The name <SERVER_NAME> carries no gather rate. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. You can raid and fight other players. The server browser lists it under Community. Anti-cheat: VAC from Valve is enabled.
Can you tell me the map for <SERVER_NAME>?
The map on <SERVER_NAME> is procedural, made by the game itself.
About the server
Where does <SERVER_NAME> sit geographically?
Nothing on <SERVER_NAME> states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 98.97.9.121:28015.
What Rust version is <SERVER_NAME> on?
<SERVER_NAME> operates on Linux with Rust network protocol 2635 and build 168909. Steam updates it for you, but your game needs the same protocol to join.
Does <SERVER_NAME> stay online, and is it up right now?
<SERVER_NAME> is currently offline, with its last appearance 29 hours ago. Rust Live Stats has tracked it since 3 November 2026.
Connecting
How do you get onto <SERVER_NAME>?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 98.97.9.121:28015.