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78,914 players on Rust servers right now 11,790 servers online 3,567 with players on 245 fresh wipes in the last three hours Mudds PvE Rust Server: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Mudds PvE Rust Server

Offline Mudds PvE Rust Server is not on the server list right now. The figures below are from when it was last seen, 37d ago.

Key points

  • 0 of 5 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,472, the top 67% of all ranked servers.
  • The current map has been up 55d 3h, since Friday 4 September, 18:42 UTC.
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moddedcarbonpve

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 5 players

0/ 5players now 0% full
07-day averagepeak –
#15,472ranktop 67%
55d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on Mudds PvE Rust Server

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,472 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep25 Sep27 Sep29 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
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[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
EU · no group limit · biweekly · 243 on average
235 / 2000
Chrayntopia ♡ ︎PvE | RP | PvP
NA · groups of 8+ · biweekly · 105 on average
83 / 200
【炮炮PVE启蒙】纯净|特色|突袭|技能
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17 / 200
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl
groups of 30+ · monthly · 54 on average
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TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10
EU · groups of 30+ · biweekly · 49 on average
10 / 100

Quick answers

from the figures on this page

Wiping

On what timetable does Mudds PvE Rust Server wipe?

The record holds too few of Mudds PvE Rust Server's wipes to reveal its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 55 days 3 hours.

Tags and filters

Where does Mudds PvE Rust Server appear in Rust Live Stats lists and filters?

On Rust Live Stats, Mudds PvE Rust Server is listed under Modded Rust servers live now and Rust PvE servers, live now. These filters on the server list bring it up: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.

What meaning do the tags on Mudds PvE Rust Server carry?

The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): 5 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2633 (Protocol): The server runs protocol 2633, so match that version to join; cs164530 (Build): Build: 164530; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^z (Modded): The game changes here through plugins or settings, so it is Modded; ^y (Carbon): The plugins run through Carbon, which Mudds PvE Rust Server publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Population

How full is Mudds PvE Rust Server at the moment?

Mudds PvE Rust Server reads offline at the moment; the last sighting was 37 days 8 hours ago.

Where does Mudds PvE Rust Server sit in the server rankings?

Player hours over seven days put Mudds PvE Rust Server at #15,472, in the top 67% of all ranked servers.

Rules and settings

What settings and rules does Mudds PvE Rust Server run?

The name Mudds PvE Rust Server carries no gather rate. No custom limit is set, so groups hold the default 8 players. It runs pve, no fighting other players. Modded is its browser category, where plugins or settings change the game. Carbon plugins are in use. VAC is enabled: Valve's anti-cheat.

Can you tell me the map for Mudds PvE Rust Server?

The map on Mudds PvE Rust Server is procedural, made by the game itself.

Server details

What location is Mudds PvE Rust Server in?

No region is published by Mudds PvE Rust Server. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 99.106.112.153:28015.

What version of Rust is running on Mudds PvE Rust Server?

The setup on Mudds PvE Rust Server is Rust network protocol 2633 and build 164530 with Windows. Joining requires the same protocol on your game; Steam takes care of updating it.

Does Mudds PvE Rust Server stay online, and is it up right now?

At the time of this update, Mudds PvE Rust Server is down, last seen 37 days 8 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 13 September 2026, Rust Live Stats saw it for the first time.

Getting on

How do you get onto Mudds PvE Rust Server?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 99.106.112.153:28015.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,^z,^y,^p,gmrust,cs164530,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp5
Max players 5 slots are available.
ts8
Group limit 8 per team at most, the game's default setting.
v2633
Protocol The server runs protocol 2633, so match that version to join.
cs164530
Build Build: 164530.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code Region code: none set.

Gameplay

^p
PvE PvE: players do not fight each other, and the world is the danger.

Mods and access

^z
Modded The game changes here through plugins or settings, so it is Modded.
^y
Carbon The plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.