The count
LiveLive coverage · Rust server
Roach Squad
Key points
- 0 of 100 players are on now, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,349, the top 69% of all ranked servers.
- The current map has been up 14d 7h, since Wednesday 14 October, 17:20 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Roach Squad
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,349 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 0 players
Wednesday 14 October 2026, 17:20 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 1 player
Saturday 19 September 2026, 05:15 UTC
- Peak
- 1
- Crowd
- halved by day 1
- Lasted
- 25.5 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What happens on wipe day at Roach Squad?
The average peak across its recent wipes is 0 players. 0 hours after the latest wipe, the crowd reached its peak. In 0% of recent wipes, population held above half the peak right through to the next wipe. In the other cases it dropped under half by day 1.
On what timetable does Roach Squad wipe?
Roach Squad's wipe history is too thin on record to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 14 days 7 hours.
Tags and filters
Which Rust Live Stats filters and lists does Roach Squad show up in?
The Rust Live Stats lists that include Roach Squad are Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Roach Squad?
gmrust (Game mode): Standard survival, in the Rust style; mp100 (Max players): The slot count is 100; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code: that is the tag list Roach Squad publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player numbers
How many players are on Roach Squad right now?
Live now: 0 players on Roach Squad, out of 100 slots. Across the past week the average was 0 players.
How does Roach Squad compare with other Rust servers in the rankings?
Player hours over seven days put Roach Squad at #15,349, in the top 69% of all ranked servers.
Rules and settings
What settings and rules does Roach Squad run?
The name Roach Squad carries no gather rate. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Community is its browser category. Anti-cheat: VAC from Valve is enabled.
Which map is in use on Roach Squad?
Size 4,500, seed 6738: that is the procedural map the game generates for Roach Squad. Same size, same seed, same map: RustMaps has it, reachable from this page.
Server facts
Where does Roach Squad sit geographically?
There is no region from Roach Squad. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 99.114.178.53:28015 is its address.
What is performance like on Roach Squad?
The average server fps was 159 over the last 48 hours; the lowest was 120. Entity count reached 111,204: buildings, deployables and the rest of the world. Up to 5,736 MB of memory was used. Players experience lag when fps is low and the entity count climbs.
What Rust version is Roach Squad on?
The setup on Roach Squad is Rust network protocol 2634 and build 167781 with Linux. Steam updates it for you, but your game needs the same protocol to join.
Is Roach Squad up now, and how steady is its uptime?
Roach Squad is up and running at this moment. The uptime it reports puts the last restart at about 14 days 5 hours ago. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. On 18 September 2026, Rust Live Stats saw it for the first time.
Getting on
What steps connect you to Roach Squad?
Enter client.connect 99.114.178.53:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.