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34,648 players on Rust servers right now 11,603 servers online 2,845 with players on 60 fresh wipes in the last three hours Spikerustserver: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Spikerustserver

Offline Spikerustserver is not on the server list right now. The figures below are from when it was last seen, 33d ago.

Key points

  • 0 of 10 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #16,145, the top 71% of all ranked servers.
  • The current map has been up 54d 9h, since Thursday 3 September, 18:56 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 10 players

0/ 10players now 0% full
07-day averagepeak –
#16,145ranktop 71%
54d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Spikerustserver

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #16,145 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep25 Sep27 Sep30 Sep2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 532 on average
217 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 327 on average
16 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 325 on average
21 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
118 / 200
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 278 on average
40 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 264 on average
42 / 100

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on Spikerustserver?

The average peak across its recent wipes is 1 players. Peak population on the latest wipe came 0 hours after it.

On what timetable does Spikerustserver wipe?

Spikerustserver's wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 54 days 9 hours.

Tags and categories

Which Rust Live Stats filters and lists does Spikerustserver show up in?

These are the Rust Live Stats lists Spikerustserver fits: Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the tags listed for Spikerustserver signify?

The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2633 (Protocol): The server runs protocol 2633, so match that version to join; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set, which Spikerustserver publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player counts

How full is Spikerustserver at the moment?

Spikerustserver is not online at the moment, having last been seen 33 days 3 hours ago.

What position does Spikerustserver hold among Rust servers?

On player hours for the past seven days, Spikerustserver sits at #16,145, inside the top 71% of ranked servers.

Map and rules

What settings and rules does Spikerustserver run?

The name Spikerustserver carries no gather rate. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. You can raid and fight other players. The server browser lists it under Community. Anti-cheat: VAC from Valve is enabled.

Can you tell me the map for Spikerustserver?

A procedural map, generated by the game, runs on Spikerustserver.

About the server

What location is Spikerustserver in?

Nothing on Spikerustserver states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 99.148.92.47:28015.

What version of Rust is running on Spikerustserver?

Rust network protocol 2633 and build 165217 on Windows is what Spikerustserver runs. To join, your game must use the same protocol; Steam handles the update for you.

Does Spikerustserver stay online, and is it up right now?

As of now, Spikerustserver is offline; the last sighting was 33 days 3 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 13 September 2026, Rust Live Stats saw it for the first time.

How to join

What steps connect you to Spikerustserver?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 99.148.92.47:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Standard survival, in the Rust style.
mp10
Max players 10 slots are available.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2633
Protocol The server runs protocol 2633, so match that version to join.
cs165217
Build The game build is 165217.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.