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Live Rust server stats, updated every five minutes.
Rust Live Stats
Live
66,169 players on Rust servers right now 11,766 servers online 3,487 with players on 192 fresh wipes in the last three hours Rust #1: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Rust #1

Offline Rust #1 is not on the server list right now. The figures below are from when it was last seen, 21d ago.

Key points

  • 0 of 10 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,907, the top 72% of all ranked servers.
  • The current map has been up 27d 17h, since Thursday 1 October, 18:17 UTC.
  • The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 6h, with the force wipe.
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Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 10 players

0/ 10players now 0% full
07-day averagepeak –
#15,907ranktop 72%
27d agolast wipeno schedule published
7d 6hnext wipeThu 5 Nov, 19:00 UTC FW

Players on Rust #1

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,907 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Next wipe in 7d 6h

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence

1wipe-day peakplayers, last three wipes

Coming wipes

  1. 7d 6h
    Thu 5 Nov, 19:00 UTC
    FW
  2. 35d 6h
    Thu 3 Dec, 19:00 UTC
    FW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 6 hours in.

Wipes

newest first

Force wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 514 on average
521 / 525
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
387 / 450
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
45 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 276 on average
49 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
52 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 241 on average
167 / 200

Quick answers

from the figures on this page

Wiping

What happens on wipe day at Rust #1?

At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe peaked 6 hours in.

How often does Rust #1 wipe, and at what times?

The monthly force wipe is the only wipe Rust #1 takes. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe and one that hits every Rust server. 27 days 17 hours have passed since this world was generated.

Tags and filters

Which Rust Live Stats filters and lists does Rust #1 show up in?

On Rust Live Stats, Rust #1 is listed under Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more it appears on the server list.

What meaning do the tags on Rust #1 carry?

gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs167058 (Build): The game build is 167058; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code: that is the tag list Rust #1 publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player numbers

What is the current population on Rust #1?

Rust #1 reads offline at the moment; the last sighting was 21 days 7 hours ago.

How does Rust #1 compare with other Rust servers in the rankings?

Ranked by seven-day player hours, Rust #1 is #15,907, placing it in the top 72% of ranked servers.

Settings and map

What rules does Rust #1 enforce, and which settings does it use?

Nothing in the name of Rust #1 states a gather rate. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. You find it under Community in the server browser. Anti-cheat: VAC from Valve is enabled.

Which map is in use on Rust #1?

A procedural map, generated by the game, runs on Rust #1.

Server details

What location is Rust #1 in?

There is no region from Rust #1. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 99.199.176.14:28015.

What Rust version is Rust #1 on?

Rust network protocol 2634 and build 167058 on Linux is what Rust #1 runs. Steam updates it for you, but your game needs the same protocol to join.

Does Rust #1 stay online, and is it up right now?

At the time of this update, Rust #1 is down, last seen 21 days 7 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 13 September 2026.

Connecting

What is the way to connect to Rust #1?

Enter client.connect 99.199.176.14:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167058,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp10
Max players The slot count is 10.
ts8
Group limit 8 per team at most, the game's default setting.
v2634
Protocol The server runs protocol 2634, so match that version to join.
cs167058
Build The game build is 167058.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.