The count
LiveLive coverage · Rust server
Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree
Key points
- 2 of 400 players are on now, 0% full.
- Over the last seven days it averages 1 players, with a peak of 5.
- It ranks #3,198, the top 14% of all ranked servers.
- The current map has been up 5d 0h, since Saturday 24 October, 23:19 UTC, on a biweekly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 6d 19h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #3,198 today
Rank
daily · 1 is bestTop 14% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 6d 19h
from its schedule tag
Next wipe Thursday 5 November, 19:00 UTC, in 6d 19h. The force wipe · high confidence
Coming wipes
- 6d 19hThu 5 Nov, 19:00 UTCFW
- 8d 23hSat 7 Nov, 23:19 UTC
- 22d 23hSat 21 Nov, 23:19 UTC
- 34d 19hThu 3 Dec, 19:00 UTCFW
- 36d 23hSat 5 Dec, 23:19 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 21 hours in.
Wipes
newest firstThe current map
Wipe peaks at 5 players
Saturday 24 October 2026, 23:19 UTC
- Peak
- 5
- Crowd
- –
- Lasted
- running
- Players before
- 1
Wipe
Wipe peaks at 4 players
Thursday 15 October 2026, 20:11 UTC
- Peak
- 4
- Crowd
- held half
- Lasted
- 9.1 days
- Players before
- 0
Force wipe
Force wipe peaks at 4 players
Thursday 1 October 2026, 19:29 UTC FW
- Peak
- 4
- Crowd
- held half
- Lasted
- 14 days
- Players before
- 0
Wipe
Wipe peaks at 4 players
Friday 18 September 2026, 00:38 UTC
- Peak
- 4
- Crowd
- held half
- Lasted
- 13.8 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What should you expect from wipe day on Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree?
At their busiest, its recent wipes averaged 4 players. The crowd on the latest wipe peaked 21 hours in. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
On what timetable does Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree wipe?
With too few of Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree's wipes recorded to confirm the schedule, the tag is used for the prediction. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world dates from 5 days. Its tags set out a wipe schedule of every two weeks.
Tags and filters
Which Rust Live Stats filters and lists does Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree show up in?
These are the Rust Live Stats lists Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree fits: Modded Rust servers live now and Rust PvE servers, live now. You will find it on the server list under Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.
What meaning do the tags on Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree carry?
gmrust (Game mode): The game mode is standard Rust survival; mp400 (Max players): The slot count is 400; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^b (Biweekly): Expect a wipe each two weeks; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded: that is the tag list Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Population
How full is Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree at the moment?
Live now: 2 players on Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree, out of 400 slots. Averaged across seven days, 1 players; the peak was 5. Peak hour over 48 hours: 01:00 UTC, at 3 players on average.
What position does Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree hold among Rust servers?
Player hours over seven days put Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree at #3,198, in the top 14% of all ranked servers.
Settings and map
Which settings and rules are in force on Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree?
Nothing in the name of Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree states a gather rate. Eight players per group, which is the game's default. pve applies here, no fighting other players. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.
Which map is in use on Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree?
Size 4,250, seed 936126738: that is the procedural map the game generates for Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree. Same size, same seed, same map: RustMaps has it, reachable from this page.
Server facts
Where does Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree sit geographically?
Nothing on Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 99.249.143.10:28015 is its address.
What is performance like on Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree?
Server fps averaged 81 over the last 48 hours, with a low of 40. It supported up to 123,056 entities, covering buildings, deployables and all other objects. Memory use peaked at 4,272 MB. Players experience lag when fps is low and the entity count climbs.
What version of Rust is running on Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree?
Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree operates on Windows with Rust network protocol 2635 and build 168909. To join, your game must use the same protocol; Steam handles the update for you.
How reliable is Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree, and is it online at the moment?
Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree is up and running at this moment. The uptime it reports puts the last restart at about 4 hours ago. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. On 13 September 2026, Rust Live Stats saw it for the first time.
How to join
What steps connect you to Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree?
Enter client.connect 99.249.143.10:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. You can find its website at https://discord.com/invite/kUeYFZ5HTa.
