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46,860 players on Rust servers right now 11,704 servers online 3,181 with players on 98 fresh wipes in the last three hours My Rust server | Powered by AMP: 0 players (offline) Updated every five minutes

Live coverage · Rust server

My Rust server | Powered by AMP

Offline My Rust server | Powered by AMP is not on the server list right now. The figures below are from when it was last seen, 25d ago.

Key points

  • 0 of 100 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,973, the top 70% of all ranked servers.
  • The current map has been up 25d 19h, since Saturday 3 October, 05:28 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 100 players

0/ 100players now 0% full
07-day averagepeak –
#15,973ranktop 70%
25d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on My Rust server | Powered by AMP

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,973 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct4 Oct6 Oct7 Oct9 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 560 on average
237 / 275
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
162 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 292 on average
28 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 291 on average
16 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 274 on average
34 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 251 on average
45 / 200

Quick answers

from the figures on this page

Wipe schedule

How often does My Rust server | Powered by AMP wipe, and at what times?

My Rust server | Powered by AMP's wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 25 days 19 hours have passed since this world was generated.

Tags and categories

Which Rust Live Stats filters and lists does My Rust server | Powered by AMP show up in?

On Rust Live Stats, My Rust server | Powered by AMP is listed under Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more it appears on the server list.

How should you read the tags on My Rust server | Powered by AMP?

The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp100 (Max players): Slots: 100; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here, which My Rust server | Powered by AMP publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Population

What is the current population on My Rust server | Powered by AMP?

Last seen 25 days 19 hours ago, My Rust server | Powered by AMP is offline right now.

What position does My Rust server | Powered by AMP hold among Rust servers?

Ranked by seven-day player hours, My Rust server | Powered by AMP is #15,973, placing it in the top 70% of ranked servers.

Settings and map

What rules does My Rust server | Powered by AMP enforce, and which settings does it use?

The name My Rust server | Powered by AMP carries no gather rate. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. You find it under Community in the server browser. VAC is enabled: Valve's anti-cheat.

Which map is in use on My Rust server | Powered by AMP?

My Rust server | Powered by AMP uses a procedural map, which the game generates.

Server details

Where does My Rust server | Powered by AMP sit geographically?

There is no region from My Rust server | Powered by AMP. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 99.46.155.82:28017 is its address.

What version of Rust is running on My Rust server | Powered by AMP?

The setup on My Rust server | Powered by AMP is Rust network protocol 2634 and build 166652 with Linux. To join, your game must use the same protocol; Steam handles the update for you.

Is My Rust server | Powered by AMP up now, and how steady is its uptime?

My Rust server | Powered by AMP is currently offline, with its last appearance 25 days 19 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 3 October 2026.

Getting on

What is the way to connect to My Rust server | Powered by AMP?

Enter client.connect 99.46.155.82:28017 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Standard survival, in the Rust style.
mp100
Max players Slots: 100.
ts8
Group limit 8 per team at most, the game's default setting.
v2634
Protocol Join only if your game is on protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code No region code is set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.