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41,553 players on Rust servers right now 11,656 servers online 2,988 with players on 90 fresh wipes in the last three hours Kevin's Rust Server: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Kevin's Rust Server

Offline Kevin's Rust Server is not on the server list right now. The figures below are from when it was last seen, 43d ago.

Key points

  • 0 of 1 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,025.
  • The current map has been up 44d 10h, since Sunday 13 September, 15:48 UTC.
Join

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 1 players

0/ 1players now 0% full
07-day averagepeak –
#15,025rankno region published
44d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Kevin's Rust Server

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,025 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 527 on average
265 / 300
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 331 on average
18 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 329 on average
34 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
126 / 200
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 279 on average
45 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 264 on average
52 / 100

Quick answers

from the figures on this page

Wiping

What happens on wipe day at Kevin's Rust Server?

The average peak across its recent wipes is 1 players. 0 hours after the latest wipe, the crowd reached its peak.

When does Kevin's Rust Server wipe?

Kevin's Rust Server's wipe history is too thin on record to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 44 days 10 hours.

Lists and tags

Where does Kevin's Rust Server appear in Rust Live Stats lists and filters?

On Rust Live Stats, Kevin's Rust Server is listed under Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What meaning do the tags on Kevin's Rust Server carry?

These are the tags Kevin's Rust Server makes public: gmvanilla (Game mode): The mode is vanilla survival; mp1 (Max players): Slots: 1; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2633 (Protocol): You need protocol 2633 on your game to get in; cs163794 (Build): This server runs game build 163794; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player numbers

How full is Kevin's Rust Server at the moment?

Kevin's Rust Server reads offline at the moment; the last sighting was 43 days 9 hours ago.

How does Kevin's Rust Server compare with other Rust servers in the rankings?

Player hours over seven days put Kevin's Rust Server at #15,025, in the top – of all ranked servers.

Settings and map

Which settings and rules are in force on Kevin's Rust Server?

The name Kevin's Rust Server carries no gather rate. The default applies: 8 players to a group. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is enabled: Valve's anti-cheat.

Can you tell me the map for Kevin's Rust Server?

Kevin's Rust Server uses a procedural map, which the game generates.

Server details

What location is Kevin's Rust Server in?

Nothing on Kevin's Rust Server states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 99.64.48.149:28015.

What version of Rust is running on Kevin's Rust Server?

Rust network protocol 2633 and build 163794 on Linux is what Kevin's Rust Server runs. Joining requires the same protocol on your game; Steam takes care of updating it.

Does Kevin's Rust Server stay online, and is it up right now?

Kevin's Rust Server is currently offline, with its last appearance 43 days 9 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 13 September 2026.

Connecting

What is the way to connect to Kevin's Rust Server?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 99.64.48.149:28015.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmvanilla,cs163794,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp1
Max players Slots: 1.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2633
Protocol You need protocol 2633 on your game to get in.
cs163794
Build This server runs game build 163794.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.