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89,289 players on Rust servers right now 11,829 servers online 4,008 with players on 83 fresh wipes in the last three hours Charlie (no decay): 0 players (offline) Updated every five minutes

Live coverage · Rust server

Charlie (no decay)

Offline Charlie (no decay) is not on the server list right now. The figures below are from when it was last seen, 17h ago.

Key points

  • 0 of 8 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 1.
  • It ranks #9,276, the top 42% of all ranked servers.
  • The current map has been up 24d 18h, since Sunday 4 October, 00:36 UTC, on a monthly schedule.
  • The next wipe is expected Thursday 5 November at 19:00 UTC, in 8d 0h, with the force wipe.
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monthly wipes

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 8 players

0/ 8players now 0% full
07-day averagepeak 1
#9,276ranktop 42%
24d agolast wipemonthly schedule
8d 0hnext wipeThu 5 Nov, 19:00 UTC FW

Players on Charlie (no decay)

Players

AveragePeak
0123419:0001:0007:0013:0019:0001:00

Hourly average and peak, UTC.

How the server is running

Server performance

025507510019:0001:0007:0013:0019:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #9,276 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 42% of all ranked servers. Ranked on player hours over the last seven days.

Next wipe in 8d 0h

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 0h. The force wipe · high confidence

2wipe-day peakplayers, last three wipes

Coming wipes

  1. 8d 0h
    Thu 5 Nov, 19:00 UTC
    FW
  2. 36d 0h
    Thu 3 Dec, 19:00 UTC
    FW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 16 hours in.

Wipes

newest first

Wipe peaks at 2 players

Peak
2
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
485 / 525
Rusty Moose |EU Monthly|
EU · groups of 12+ · monthly · 215 on average
309 / 350
[EU East] Facepunch 4
EU · groups of 8+ · monthly · 178 on average
152 / 350
[EU] Facepunch 1
EU · groups of 8+ · monthly · 159 on average
222 / 400
Rustopia.gg - US Large
NA · groups of 16+ · monthly · 135 on average
90 / 200
Rustafied.com - EU Long - Large
EU · groups of 16+ · monthly · 129 on average
161 / 225

Quick answers

from the figures on this page

Wipe days

What should you expect from wipe day on Charlie (no decay)?

At their busiest, its recent wipes averaged 2 players. Peak population on the latest wipe came 16 hours after it.

On what timetable does Charlie (no decay) wipe?

Nothing wipes Charlie (no decay) but the force wipe, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world you are playing on was built 24 days 18 hours. A monthly wipe schedule is published in its tags.

Tags and filters

Where does Charlie (no decay) appear in Rust Live Stats lists and filters?

On Rust Live Stats, Charlie (no decay) is listed under Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m; Group limit: 5 or more; Wipe schedule: Monthly.

What meaning do the tags on Charlie (no decay) carry?

The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp8 (Max players): 8 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^m (Monthly): It wipes with Facepunch's force wipe, once each month, which Charlie (no decay) publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player numbers

How full is Charlie (no decay) at the moment?

Charlie (no decay) reads offline at the moment; the last sighting was 17 hours ago. Averaged across seven days, 0 players; the peak was 1.

Where does Charlie (no decay) sit in the server rankings?

On player hours for the past seven days, Charlie (no decay) sits at #9,276, inside the top 42% of ranked servers.

Rules and settings

Which settings and rules are in force on Charlie (no decay)?

Nothing in the name of Charlie (no decay) states a gather rate. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. You find it under Community in the server browser. Anti-cheat: VAC from Valve is enabled.

Which map is live on Charlie (no decay)?

A procedural map of 4,500 with seed 12345678, generated by the game, runs on Charlie (no decay). RustMaps shows it from this page, since equal size and seed give an equal map.

Server facts

Where does Charlie (no decay) sit geographically?

No region is published by Charlie (no decay). The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 99.76.200.68:28015 is its address.

How well does Charlie (no decay) perform?

The average server fps was 83 over the last 48 hours; the lowest was 66. It supported up to 115,828 entities, covering buildings, deployables and all other objects. The highest memory usage was 4,245 MB. Lag, as players feel it, comes from low fps and a rising entity count.

What version of Rust is running on Charlie (no decay)?

Charlie (no decay) operates on Windows with Rust network protocol 2635 and build 168909. Steam updates it for you, but your game needs the same protocol to join.

How reliable is Charlie (no decay), and is it online at the moment?

Charlie (no decay) is currently offline, with its last appearance 17 hours ago. About 3 days 5 hours ago is when it last restarted, according to its uptime. It was online for 168 of 168 hours in the last 7 full days, or 100% of the time. The first sighting by Rust Live Stats was on 13 September 2026.

Getting on

What is the way to connect to Charlie (no decay)?

Enter client.connect 99.76.200.68:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp8,ptrak,$r?,v2635,^m,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival, in the Rust style.
mp8
Max players 8 slots are available.
ts8
Group limit Team cap: 8, which is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code The server sets no region code.

Wipe schedule

^m
Monthly It wipes with Facepunch's force wipe, once each month.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.