The count
Live coverage · Rust server
RUST UNTIMATE.RATE
Offline RUST UNTIMATE.RATE is not on the server list right now. The figures below are from when it was last seen, 18d ago.
Key points
- 1 of 6 players are on at the last check, 17% full.
- Over the last seven days it averages 0 players.
- It ranks #13,623, the top 62% of all ranked servers.
- The current map has been up 25d 1h, since Saturday 3 October, 13:51 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on RUST UNTIMATE.RATE
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #13,623 today
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
When does RUST UNTIMATE.RATE wipe?
The record holds too few of RUST UNTIMATE.RATE's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 25 days 1 hours.
Tags and filters
Which Rust Live Stats filters and lists does RUST UNTIMATE.RATE show up in?
On Rust Live Stats, RUST UNTIMATE.RATE is listed under Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.
What do the tags listed for RUST UNTIMATE.RATE signify?
gmrust (Game mode): The game mode is standard Rust survival; mp6 (Max players): The slot count is 6; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs166586 (Build): This server runs game build 166586; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded: plugins or changed settings alter the game: that is the tag list RUST UNTIMATE.RATE publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Population
What is the current population on RUST UNTIMATE.RATE?
Last seen 18 days 1 hours ago, RUST UNTIMATE.RATE is offline right now.
What position does RUST UNTIMATE.RATE hold among Rust servers?
Player hours over seven days put RUST UNTIMATE.RATE at #13,623, in the top 62% of all ranked servers.
Settings and map
What settings and rules does RUST UNTIMATE.RATE run?
The name RUST UNTIMATE.RATE carries no gather rate. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.
Which map is live on RUST UNTIMATE.RATE?
RUST UNTIMATE.RATE uses a procedural map, which the game generates.
Server details
Where does RUST UNTIMATE.RATE sit geographically?
Nothing on RUST UNTIMATE.RATE states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 1.46.1.136:28015 is its address.
What version of Rust is running on RUST UNTIMATE.RATE?
RUST UNTIMATE.RATE operates on Windows with Rust network protocol 2634 and build 166586. Steam updates it for you, but your game needs the same protocol to join.
How reliable is RUST UNTIMATE.RATE, and is it online at the moment?
At the time of this update, RUST UNTIMATE.RATE is down, last seen 18 days 1 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 9 October 2026.
Getting on
What is the way to connect to RUST UNTIMATE.RATE?
Enter client.connect 1.46.1.136:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.