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42,162 players on Rust servers right now 11,632 servers online 3,029 with players on 90 fresh wipes in the last three hours RUST UNTIMATE.RATE: 0 players (offline) Updated every five minutes

Live coverage · Rust server

RUST UNTIMATE.RATE

Offline RUST UNTIMATE.RATE is not on the server list right now. The figures below are from when it was last seen, 44d ago.

Key points

  • 0 of 6 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,050.
  • The current map has been up 44d 22h, since Monday 14 September, 09:33 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 6 players

0/ 6players now 0% full
07-day averagepeak –
#15,050rankno region published
44d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on RUST UNTIMATE.RATE

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,050 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.

Wipes

newest first

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 150 on average
102 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
120 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
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RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
3 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
20 / 1000

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on RUST UNTIMATE.RATE?

At their busiest, its recent wipes averaged 0 players. 1 hours after the latest wipe, the crowd reached its peak.

On what timetable does RUST UNTIMATE.RATE wipe?

Too few wipes are recorded for RUST UNTIMATE.RATE to establish a pattern. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 44 days 22 hours.

Tags and filters

Where does RUST UNTIMATE.RATE appear in Rust Live Stats lists and filters?

On Rust Live Stats, RUST UNTIMATE.RATE is listed under Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on RUST UNTIMATE.RATE?

gmrust (Game mode): The game mode is standard Rust survival; mp6 (Max players): Slots: 6; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2633 (Protocol): Join only if your game is on protocol 2633; cs162929 (Build): The game build is 162929; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded: that is the tag list RUST UNTIMATE.RATE publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Population

What is the current population on RUST UNTIMATE.RATE?

RUST UNTIMATE.RATE is not online at the moment, having last been seen 44 days 21 hours ago.

What position does RUST UNTIMATE.RATE hold among Rust servers?

Ranked by seven-day player hours, RUST UNTIMATE.RATE is #15,050, placing it in the top – of ranked servers.

Settings and map

What rules does RUST UNTIMATE.RATE enforce, and which settings does it use?

The name RUST UNTIMATE.RATE carries no gather rate. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. Plugins or settings change the game, and the browser lists it as Modded. Plugins run here: Oxide. Anti-cheat: VAC from Valve is enabled.

Which map is live on RUST UNTIMATE.RATE?

A procedural map, generated by the game, runs on RUST UNTIMATE.RATE.

About the server

What location is RUST UNTIMATE.RATE in?

Nothing on RUST UNTIMATE.RATE states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 1.46.142.226:28015.

What Rust version is RUST UNTIMATE.RATE on?

RUST UNTIMATE.RATE operates on Windows with Rust network protocol 2633 and build 162929. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliable is RUST UNTIMATE.RATE, and is it online at the moment?

As of now, RUST UNTIMATE.RATE is offline; the last sighting was 44 days 21 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 14 September 2026, Rust Live Stats saw it for the first time.

Connecting

What steps connect you to RUST UNTIMATE.RATE?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 1.46.142.226:28015.

Server tags

what each one means

Published as mp6,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp6
Max players Slots: 6.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2633
Protocol Join only if your game is on protocol 2633.
cs162929
Build The game build is 162929.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code No region code is set here.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.