The count
Live coverage · Rust server
RUST UNTIMATE.RATE
Offline RUST UNTIMATE.RATE is not on the server list right now. The figures below are from when it was last seen, 42d ago.
Key points
- 1 of 6 players are on at the last check, 17% full.
- Over the last seven days it averages 0 players.
- It ranks #13,349.
- The current map has been up 42d 15h, since Wednesday 16 September, 04:57 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on RUST UNTIMATE.RATE
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #13,349 today
Rank
daily · 1 is bestComing up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
How often does RUST UNTIMATE.RATE wipe, and at what times?
RUST UNTIMATE.RATE's wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 42 days 15 hours.
Tags and filters
Where does RUST UNTIMATE.RATE appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include RUST UNTIMATE.RATE are Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What meaning do the tags on RUST UNTIMATE.RATE carry?
gmrust (Game mode): Standard survival, in the Rust style; mp6 (Max players): 6 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2633 (Protocol): The server runs protocol 2633, so match that version to join; cs162929 (Build): This server runs game build 162929; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded: that is the tag list RUST UNTIMATE.RATE publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Population
How many players are on RUST UNTIMATE.RATE right now?
RUST UNTIMATE.RATE is not online at the moment, having last been seen 42 days 10 hours ago.
Where does RUST UNTIMATE.RATE sit in the server rankings?
Ranked by seven-day player hours, RUST UNTIMATE.RATE is #13,349, placing it in the top – of ranked servers.
Rules and settings
What rules does RUST UNTIMATE.RATE enforce, and which settings does it use?
No gather rate appears in the name RUST UNTIMATE.RATE. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Modded is its browser category, where plugins or settings change the game. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.
Server facts
Which region is RUST UNTIMATE.RATE hosted in?
No region is published by RUST UNTIMATE.RATE. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 1.46.48.220:28015.
What version of Rust is running on RUST UNTIMATE.RATE?
Rust network protocol 2633 and build 162929 on Windows is what RUST UNTIMATE.RATE runs. To join, your game must use the same protocol; Steam handles the update for you.
How reliable is RUST UNTIMATE.RATE, and is it online at the moment?
At the time of this update, RUST UNTIMATE.RATE is down, last seen 42 days 10 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 16 September 2026.
How to join
What steps connect you to RUST UNTIMATE.RATE?
Enter client.connect 1.46.48.220:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.