The count
Live coverage · Rust server
RUST UNTIMATE.RATE
Offline RUST UNTIMATE.RATE is not on the server list right now. The figures below are from when it was last seen, 26d ago.
Key points
- 1 of 6 players are on at the last check, 17% full.
- Over the last seven days it averages 0 players.
- It ranks #14,354, the top 60% of all ranked servers.
- The current map has been up 29d 15h, since Monday 28 September, 03:56 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on RUST UNTIMATE.RATE
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #14,354 today
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
When does RUST UNTIMATE.RATE wipe?
The record holds too few of RUST UNTIMATE.RATE's wipes to reveal its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 29 days 15 hours have passed since this world was generated.
Tags and filters
Where does RUST UNTIMATE.RATE appear in Rust Live Stats lists and filters?
On Rust Live Stats, RUST UNTIMATE.RATE is listed under Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on RUST UNTIMATE.RATE?
These are the tags RUST UNTIMATE.RATE makes public: gmrust (Game mode): The game mode is standard Rust survival; mp6 (Max players): 6 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2633 (Protocol): You need protocol 2633 on your game to get in; cs162929 (Build): Build: 162929; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Population
How many players are on RUST UNTIMATE.RATE right now?
RUST UNTIMATE.RATE is not online at the moment, having last been seen 26 days 18 hours ago.
How does RUST UNTIMATE.RATE compare with other Rust servers in the rankings?
Player hours over seven days put RUST UNTIMATE.RATE at #14,354, in the top 60% of all ranked servers.
Rules and settings
Which settings and rules are in force on RUST UNTIMATE.RATE?
The name RUST UNTIMATE.RATE carries no gather rate. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Oxide. VAC is enabled: Valve's anti-cheat.
Server facts
Which region is RUST UNTIMATE.RATE hosted in?
There is no region from RUST UNTIMATE.RATE. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 1.46.56.7:28015 is its address.
What version of Rust is running on RUST UNTIMATE.RATE?
Rust network protocol 2633 and build 162929 on Windows is what RUST UNTIMATE.RATE runs. Joining requires the same protocol on your game; Steam takes care of updating it.
Does RUST UNTIMATE.RATE stay online, and is it up right now?
RUST UNTIMATE.RATE is currently offline, with its last appearance 26 days 18 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 30 September 2026.
Getting on
What is the way to connect to RUST UNTIMATE.RATE?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 1.46.56.7:28015.