The count
Live coverage · Rust server
RUST UNTIMATE.RATE
Offline RUST UNTIMATE.RATE is not on the server list right now. The figures below are from when it was last seen, 32d ago.
Key points
- 1 of 6 players are on at the last check, 17% full.
- Over the last seven days it averages 0 players.
- It ranks #15,168, the top 65% of all ranked servers.
- The current map has been up 32d 2h, since Saturday 26 September, 02:51 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on RUST UNTIMATE.RATE
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,168 today
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
How often does RUST UNTIMATE.RATE wipe, and at what times?
The record holds too few of RUST UNTIMATE.RATE's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 32 days 2 hours.
Lists and tags
Where does RUST UNTIMATE.RATE appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists RUST UNTIMATE.RATE fits: Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What meaning do the tags on RUST UNTIMATE.RATE carry?
The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp6 (Max players): The slot count is 6; ts8 (Group limit): 8 per team at most, the game's default setting; v2633 (Protocol): The server runs protocol 2633, so match that version to join; cs162929 (Build): Build: 162929; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game changes here through plugins or settings, so it is Modded, which RUST UNTIMATE.RATE publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player numbers
How full is RUST UNTIMATE.RATE at the moment?
RUST UNTIMATE.RATE reads offline at the moment; the last sighting was 32 days 1 hours ago.
What position does RUST UNTIMATE.RATE hold among Rust servers?
Ranked by seven-day player hours, RUST UNTIMATE.RATE is #15,168, placing it in the top 65% of ranked servers.
Map and rules
Which settings and rules are in force on RUST UNTIMATE.RATE?
No gather rate appears in the name RUST UNTIMATE.RATE. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.
About the server
What location is RUST UNTIMATE.RATE in?
No region is published by RUST UNTIMATE.RATE. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 1.46.58.155:28015 is its address.
What version of Rust is running on RUST UNTIMATE.RATE?
The setup on RUST UNTIMATE.RATE is Rust network protocol 2633 and build 162929 with Windows. To join, your game must use the same protocol; Steam handles the update for you.
Does RUST UNTIMATE.RATE stay online, and is it up right now?
At the time of this update, RUST UNTIMATE.RATE is down, last seen 32 days 1 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 26 September 2026.
How to join
What is the way to connect to RUST UNTIMATE.RATE?
Enter client.connect 1.46.58.155:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.