The count
Live coverage · Rust server
RUST UNTIMATE.RATE
Offline RUST UNTIMATE.RATE is not on the server list right now. The figures below are from when it was last seen, 18d ago.
Key points
- 1 of 6 players are on at the last check, 17% full.
- Over the last seven days it averages 0 players.
- It ranks #13,591, the top 61% of all ranked servers.
- The current map has been up 24d 9h, since Saturday 3 October, 13:51 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on RUST UNTIMATE.RATE
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #13,591 today
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
On what timetable does RUST UNTIMATE.RATE wipe?
The record holds too few of RUST UNTIMATE.RATE's wipes to reveal its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 24 days 9 hours.
Tags and filters
Which Rust Live Stats filters and lists does RUST UNTIMATE.RATE show up in?
These are the Rust Live Stats lists RUST UNTIMATE.RATE fits: Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the tags listed for RUST UNTIMATE.RATE signify?
These are the tags RUST UNTIMATE.RATE makes public: gmrust (Game mode): The game mode is standard Rust survival; mp6 (Max players): Slots: 6; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs166586 (Build): The game build is 166586; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player numbers
How full is RUST UNTIMATE.RATE at the moment?
Last seen 18 days 10 hours ago, RUST UNTIMATE.RATE is offline right now.
What position does RUST UNTIMATE.RATE hold among Rust servers?
On player hours for the past seven days, RUST UNTIMATE.RATE sits at #13,591, inside the top 61% of ranked servers.
Rules and settings
Which settings and rules are in force on RUST UNTIMATE.RATE?
The name RUST UNTIMATE.RATE carries no gather rate. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. Plugins or settings change the game, and the browser lists it as Modded. Plugins run here: Oxide. Anti-cheat: VAC from Valve is enabled.
Which map is in use on RUST UNTIMATE.RATE?
The map on RUST UNTIMATE.RATE is procedural, made by the game itself.
Server facts
What location is RUST UNTIMATE.RATE in?
No region is published by RUST UNTIMATE.RATE. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 1.46.69.24:28015.
What version of Rust is running on RUST UNTIMATE.RATE?
The setup on RUST UNTIMATE.RATE is Rust network protocol 2634 and build 166586 with Windows. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliable is RUST UNTIMATE.RATE, and is it online at the moment?
RUST UNTIMATE.RATE is currently offline, with its last appearance 18 days 10 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 9 October 2026.
Connecting
What is the way to connect to RUST UNTIMATE.RATE?
Enter client.connect 1.46.69.24:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.