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56,361 players on Rust servers right now 11,721 servers online 3,397 with players on 135 fresh wipes in the last three hours RUST UNTIMATE.RATE: 1 players (offline) Updated every five minutes

Live coverage · Rust server

RUST UNTIMATE.RATE

Offline RUST UNTIMATE.RATE is not on the server list right now. The figures below are from when it was last seen, 18d ago.

Key points

  • 1 of 6 players are on at the last check, 17% full.
  • Over the last seven days it averages 0 players.
  • It ranks #13,591, the top 61% of all ranked servers.
  • The current map has been up 24d 9h, since Saturday 3 October, 13:51 UTC.
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moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 6 players

1/ 6players now 17% full
07-day averagepeak –
#13,591ranktop 61%
24d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on RUST UNTIMATE.RATE

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #13,591 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct10 Oct12 Oct13 Oct15 Oct16 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 163 on average
47 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 128 on average
124 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 113 on average
62 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 87 on average
58 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
15 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
17 / 1000

Quick answers

from the figures on this page

Wipe schedule

On what timetable does RUST UNTIMATE.RATE wipe?

The record holds too few of RUST UNTIMATE.RATE's wipes to reveal its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 24 days 9 hours.

Tags and filters

Which Rust Live Stats filters and lists does RUST UNTIMATE.RATE show up in?

These are the Rust Live Stats lists RUST UNTIMATE.RATE fits: Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the tags listed for RUST UNTIMATE.RATE signify?

These are the tags RUST UNTIMATE.RATE makes public: gmrust (Game mode): The game mode is standard Rust survival; mp6 (Max players): Slots: 6; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs166586 (Build): The game build is 166586; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player numbers

How full is RUST UNTIMATE.RATE at the moment?

Last seen 18 days 10 hours ago, RUST UNTIMATE.RATE is offline right now.

What position does RUST UNTIMATE.RATE hold among Rust servers?

On player hours for the past seven days, RUST UNTIMATE.RATE sits at #13,591, inside the top 61% of ranked servers.

Rules and settings

Which settings and rules are in force on RUST UNTIMATE.RATE?

The name RUST UNTIMATE.RATE carries no gather rate. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. Plugins or settings change the game, and the browser lists it as Modded. Plugins run here: Oxide. Anti-cheat: VAC from Valve is enabled.

Which map is in use on RUST UNTIMATE.RATE?

The map on RUST UNTIMATE.RATE is procedural, made by the game itself.

Server facts

What location is RUST UNTIMATE.RATE in?

No region is published by RUST UNTIMATE.RATE. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 1.46.69.24:28015.

What version of Rust is running on RUST UNTIMATE.RATE?

The setup on RUST UNTIMATE.RATE is Rust network protocol 2634 and build 166586 with Windows. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliable is RUST UNTIMATE.RATE, and is it online at the moment?

RUST UNTIMATE.RATE is currently offline, with its last appearance 18 days 10 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 9 October 2026.

Connecting

What is the way to connect to RUST UNTIMATE.RATE?

Enter client.connect 1.46.69.24:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp6,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp6
Max players Slots: 6.
ts8
Group limit Team cap: 8, which is the game default.
v2634
Protocol The server runs protocol 2634, so match that version to join.
cs166586
Build The game build is 166586.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.