The count
Live coverage · Rust server
RUST UNTIMATE.RATE
Offline RUST UNTIMATE.RATE is not on the server list right now. The figures below are from when it was last seen, 41d ago.
Key points
- 1 of 6 players are on at the last check, 17% full.
- Over the last seven days it averages 0 players.
- It ranks #13,349.
- The current map has been up 41d 22h, since Wednesday 16 September, 04:57 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on RUST UNTIMATE.RATE
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #13,349 today
Rank
daily · 1 is bestComing up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
When does RUST UNTIMATE.RATE wipe?
RUST UNTIMATE.RATE's wipe history is too thin on record to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 41 days 22 hours have passed since this world was generated.
Tags and filters
Which Rust Live Stats filters and lists does RUST UNTIMATE.RATE show up in?
These are the Rust Live Stats lists RUST UNTIMATE.RATE fits: Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.
How should you read the tags on RUST UNTIMATE.RATE?
gmrust (Game mode): The game mode is standard Rust survival; mp6 (Max players): 6 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2633 (Protocol): The server runs protocol 2633, so match that version to join; cs162929 (Build): This server runs game build 162929; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded: that is the tag list RUST UNTIMATE.RATE publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Population
What is the current population on RUST UNTIMATE.RATE?
Last seen 41 days 16 hours ago, RUST UNTIMATE.RATE is offline right now.
Where does RUST UNTIMATE.RATE sit in the server rankings?
On player hours for the past seven days, RUST UNTIMATE.RATE sits at #13,349, inside the top – of ranked servers.
Map and rules
What rules does RUST UNTIMATE.RATE enforce, and which settings does it use?
Nothing in the name of RUST UNTIMATE.RATE states a gather rate. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. You can raid and fight other players. The server browser files it under Modded: plugins or settings alter the game. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.
Server details
Which region is RUST UNTIMATE.RATE hosted in?
No region is published by RUST UNTIMATE.RATE. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 1.46.80.109:28015.
What Rust version is RUST UNTIMATE.RATE on?
Rust network protocol 2633 and build 162929 on Windows is what RUST UNTIMATE.RATE runs. Joining requires the same protocol on your game; Steam takes care of updating it.
Does RUST UNTIMATE.RATE stay online, and is it up right now?
RUST UNTIMATE.RATE is currently offline, with its last appearance 41 days 16 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 16 September 2026, Rust Live Stats saw it for the first time.
Connecting
What is the way to connect to RUST UNTIMATE.RATE?
Enter client.connect 1.46.80.109:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.