The count
Live coverage · Rust server
RUST UNTIMATE.RATE
Offline RUST UNTIMATE.RATE is not on the server list right now. The figures below are from when it was last seen, 21d ago.
Key points
- 1 of 6 players are on at the last check, 17% full.
- Over the last seven days it averages 0 players.
- It ranks #13,693, the top 62% of all ranked servers.
- The current map has been up 25d 7h, since Saturday 3 October, 13:51 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on RUST UNTIMATE.RATE
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #13,693 today
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
How often does RUST UNTIMATE.RATE wipe, and at what times?
Too few wipes are recorded for RUST UNTIMATE.RATE to establish a pattern. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 25 days 7 hours.
Lists and tags
Which Rust Live Stats filters and lists does RUST UNTIMATE.RATE show up in?
These are the Rust Live Stats lists RUST UNTIMATE.RATE fits: Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.
How should you read the tags on RUST UNTIMATE.RATE?
The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp6 (Max players): The slot count is 6; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs166586 (Build): This server runs game build 166586; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Plugins or settings changes put this under Modded, which RUST UNTIMATE.RATE publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Population
How full is RUST UNTIMATE.RATE at the moment?
RUST UNTIMATE.RATE reads offline at the moment; the last sighting was 21 days 4 hours ago.
How does RUST UNTIMATE.RATE compare with other Rust servers in the rankings?
Ranked by seven-day player hours, RUST UNTIMATE.RATE is #13,693, placing it in the top 62% of ranked servers.
Map and rules
What settings and rules does RUST UNTIMATE.RATE run?
No gather rate appears in the name RUST UNTIMATE.RATE. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.
Which map is live on RUST UNTIMATE.RATE?
RUST UNTIMATE.RATE uses a procedural map, which the game generates.
Server facts
Which region is RUST UNTIMATE.RATE hosted in?
No region is published by RUST UNTIMATE.RATE. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 1.47.1.66:28015 is its address.
What Rust version is RUST UNTIMATE.RATE on?
RUST UNTIMATE.RATE operates on Windows with Rust network protocol 2634 and build 166586. To join, your game must use the same protocol; Steam handles the update for you.
How reliable is RUST UNTIMATE.RATE, and is it online at the moment?
RUST UNTIMATE.RATE is currently offline, with its last appearance 21 days 4 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 5 October 2026.
How to join
What steps connect you to RUST UNTIMATE.RATE?
Enter client.connect 1.47.1.66:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.