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89,289 players on Rust servers right now 11,829 servers online 4,008 with players on 0 fresh wipes in the last three hours RUST UNTIMATE.RATE: 1 players (offline) Updated every five minutes

Live coverage · Rust server

RUST UNTIMATE.RATE

Offline RUST UNTIMATE.RATE is not on the server list right now. The figures below are from when it was last seen, 35d ago.

Key points

  • 1 of 6 players are on at the last check, 17% full.
  • Over the last seven days it averages 0 players.
  • It ranks #13,177, the top 61% of all ranked servers.
  • The current map has been up 42d 15h, since Wednesday 16 September, 04:57 UTC.
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moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 6 players

1/ 6players now 17% full
07-day averagepeak –
#13,177ranktop 61%
42d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on RUST UNTIMATE.RATE

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #13,177 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep24 Sep26 Sep27 Sep29 Sep30 Sep

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 157 on average
205 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 127 on average
121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 115 on average
183 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 90 on average
126 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
19 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
50 / 1000

Quick answers

from the figures on this page

Wiping

On what timetable does RUST UNTIMATE.RATE wipe?

RUST UNTIMATE.RATE's wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 42 days 15 hours.

Tags and filters

Where does RUST UNTIMATE.RATE appear in Rust Live Stats lists and filters?

On Rust Live Stats, RUST UNTIMATE.RATE is listed under Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the tags listed for RUST UNTIMATE.RATE signify?

gmrust (Game mode): Standard survival, in the Rust style; mp6 (Max players): The slot count is 6; ts8 (Group limit): Team cap: 8, which is the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs162929 (Build): This server runs game build 162929; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded: that is the tag list RUST UNTIMATE.RATE publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player counts

What is the current population on RUST UNTIMATE.RATE?

Last seen 35 days 5 hours ago, RUST UNTIMATE.RATE is offline right now.

What position does RUST UNTIMATE.RATE hold among Rust servers?

On player hours for the past seven days, RUST UNTIMATE.RATE sits at #13,177, inside the top 61% of ranked servers.

Map and rules

Which settings and rules are in force on RUST UNTIMATE.RATE?

Nothing in the name of RUST UNTIMATE.RATE states a gather rate. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are in use. Anti-cheat: VAC from Valve is enabled.

Server details

What location is RUST UNTIMATE.RATE in?

Nothing on RUST UNTIMATE.RATE states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 1.47.4.154:28015.

What Rust version is RUST UNTIMATE.RATE on?

Rust network protocol 2633 and build 162929 on Windows is what RUST UNTIMATE.RATE runs. Joining requires the same protocol on your game; Steam takes care of updating it.

Is RUST UNTIMATE.RATE up now, and how steady is its uptime?

At the time of this update, RUST UNTIMATE.RATE is down, last seen 35 days 5 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 23 September 2026.

Getting on

What is the way to connect to RUST UNTIMATE.RATE?

Enter client.connect 1.47.4.154:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp6,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z

Game

gmrust
Game mode Standard survival, in the Rust style.
mp6
Max players The slot count is 6.
ts8
Group limit Team cap: 8, which is the game default.
v2633
Protocol Join only if your game is on protocol 2633.
cs162929
Build This server runs game build 162929.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.