The count
Live coverage · Rust server
RUST UNTIMATE.RATE
Offline RUST UNTIMATE.RATE is not on the server list right now. The figures below are from when it was last seen, 23d ago.
Key points
- 1 of 6 players are on at the last check, 17% full.
- Over the last seven days it averages 0 players.
- It ranks #13,793, the top 61% of all ranked servers.
- The current map has been up 25d 18h, since Saturday 3 October, 13:51 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on RUST UNTIMATE.RATE
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #13,793 today
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
On what timetable does RUST UNTIMATE.RATE wipe?
The record holds too few of RUST UNTIMATE.RATE's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 25 days 18 hours.
Tags and filters
Which Rust Live Stats filters and lists does RUST UNTIMATE.RATE show up in?
On Rust Live Stats, RUST UNTIMATE.RATE is listed under Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.
What meaning do the tags on RUST UNTIMATE.RATE carry?
gmrust (Game mode): Standard survival, in the Rust style; mp6 (Max players): The slot count is 6; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs166586 (Build): This server runs game build 166586; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Plugins or settings changes put this under Modded: that is the tag list RUST UNTIMATE.RATE publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Population
How many players are on RUST UNTIMATE.RATE right now?
RUST UNTIMATE.RATE is not online at the moment, having last been seen 23 days 16 hours ago.
What position does RUST UNTIMATE.RATE hold among Rust servers?
On player hours for the past seven days, RUST UNTIMATE.RATE sits at #13,793, inside the top 61% of ranked servers.
Map and rules
What settings and rules does RUST UNTIMATE.RATE run?
Nothing in the name of RUST UNTIMATE.RATE states a gather rate. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.
Which map is in use on RUST UNTIMATE.RATE?
RUST UNTIMATE.RATE uses a procedural map, which the game generates.
Server facts
Where does RUST UNTIMATE.RATE sit geographically?
No region is published by RUST UNTIMATE.RATE. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 1.47.54.230:28015.
What Rust version is RUST UNTIMATE.RATE on?
RUST UNTIMATE.RATE operates on Windows with Rust network protocol 2634 and build 166586. Joining requires the same protocol on your game; Steam takes care of updating it.
Is RUST UNTIMATE.RATE up now, and how steady is its uptime?
As of now, RUST UNTIMATE.RATE is offline; the last sighting was 23 days 16 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 5 October 2026.
Getting on
How do you get onto RUST UNTIMATE.RATE?
Enter client.connect 1.47.54.230:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.