The count
Live coverage · Rust server
RUST UNTIMATE.RATE
Offline RUST UNTIMATE.RATE is not on the server list right now. The figures below are from when it was last seen, 31d ago.
Key points
- 0 of 6 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #16,643, the top 71% of all ranked servers.
- The current map has been up 32d 4h, since Saturday 26 September, 02:51 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on RUST UNTIMATE.RATE
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #16,643 today
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
On what timetable does RUST UNTIMATE.RATE wipe?
Too few wipes are recorded for RUST UNTIMATE.RATE to establish a pattern. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 32 days 4 hours have passed since this world was generated.
Tags and filters
Where does RUST UNTIMATE.RATE appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include RUST UNTIMATE.RATE are Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What meaning do the tags on RUST UNTIMATE.RATE carry?
These are the tags RUST UNTIMATE.RATE makes public: gmrust (Game mode): Survival here follows standard Rust; mp6 (Max players): The slot count is 6; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2633 (Protocol): The server runs protocol 2633, so match that version to join; cs162929 (Build): Build: 162929; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player numbers
How full is RUST UNTIMATE.RATE at the moment?
RUST UNTIMATE.RATE reads offline at the moment; the last sighting was 31 days 19 hours ago.
How does RUST UNTIMATE.RATE compare with other Rust servers in the rankings?
On player hours for the past seven days, RUST UNTIMATE.RATE sits at #16,643, inside the top 71% of ranked servers.
Rules and settings
What rules does RUST UNTIMATE.RATE enforce, and which settings does it use?
The name RUST UNTIMATE.RATE carries no gather rate. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. Modded is its browser category, where plugins or settings change the game. Oxide plugins are in use. Anti-cheat: VAC from Valve is enabled.
Server details
Which region is RUST UNTIMATE.RATE hosted in?
No region is published by RUST UNTIMATE.RATE. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 1.47.54.80:28015.
What Rust version is RUST UNTIMATE.RATE on?
Rust network protocol 2633 and build 162929 on Windows is what RUST UNTIMATE.RATE runs. Joining requires the same protocol on your game; Steam takes care of updating it.
Is RUST UNTIMATE.RATE up now, and how steady is its uptime?
RUST UNTIMATE.RATE is currently offline, with its last appearance 31 days 19 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 26 September 2026, Rust Live Stats saw it for the first time.
Getting on
What steps connect you to RUST UNTIMATE.RATE?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 1.47.54.80:28015.