The count
Live coverage · Rust server
RUST UNTIMATE.RATE
Offline RUST UNTIMATE.RATE is not on the server list right now. The figures below are from when it was last seen, 30d ago.
Key points
- 1 of 6 players are on at the last check, 17% full.
- Over the last seven days it averages 0 players.
- It ranks #14,491, the top 61% of all ranked servers.
- The current map has been up 30d 17h, since Sunday 27 September, 03:03 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on RUST UNTIMATE.RATE
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #14,491 today
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
When does RUST UNTIMATE.RATE wipe?
The record holds too few of RUST UNTIMATE.RATE's wipes to reveal its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 30 days 17 hours.
Tags and filters
Which Rust Live Stats filters and lists does RUST UNTIMATE.RATE show up in?
On Rust Live Stats, RUST UNTIMATE.RATE is listed under Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.
How should you read the tags on RUST UNTIMATE.RATE?
gmrust (Game mode): The game mode is standard Rust survival; mp6 (Max players): The slot count is 6; ts8 (Group limit): 8 per team at most, the game's default setting; v2633 (Protocol): You need protocol 2633 on your game to get in; cs162929 (Build): This server runs game build 162929; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded: that is the tag list RUST UNTIMATE.RATE publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player counts
How many players are on RUST UNTIMATE.RATE right now?
Last seen 30 days 16 hours ago, RUST UNTIMATE.RATE is offline right now.
How does RUST UNTIMATE.RATE compare with other Rust servers in the rankings?
Player hours over seven days put RUST UNTIMATE.RATE at #14,491, in the top 61% of all ranked servers.
Map and rules
Which settings and rules are in force on RUST UNTIMATE.RATE?
The name RUST UNTIMATE.RATE carries no gather rate. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser lists it as Modded. Plugins run here: Oxide. Anti-cheat: VAC from Valve is enabled.
Server facts
What location is RUST UNTIMATE.RATE in?
Nothing on RUST UNTIMATE.RATE states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 1.47.61.112:28015.
What Rust version is RUST UNTIMATE.RATE on?
RUST UNTIMATE.RATE operates on Windows with Rust network protocol 2633 and build 162929. Joining requires the same protocol on your game; Steam takes care of updating it.
Does RUST UNTIMATE.RATE stay online, and is it up right now?
At the time of this update, RUST UNTIMATE.RATE is down, last seen 30 days 16 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 27 September 2026.
Getting on
What steps connect you to RUST UNTIMATE.RATE?
Enter client.connect 1.47.61.112:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.