The count
Live coverage · Rust server
RUST UNTIMATE.RATE
Offline RUST UNTIMATE.RATE is not on the server list right now. The figures below are from when it was last seen, 31d ago.
Key points
- 1 of 6 players are on at the last check, 17% full.
- Over the last seven days it averages 0 players.
- It ranks #14,286, the top 61% of all ranked servers.
- The current map has been up 31d 13h, since Saturday 26 September, 13:01 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on RUST UNTIMATE.RATE
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #14,286 today
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
On what timetable does RUST UNTIMATE.RATE wipe?
RUST UNTIMATE.RATE's wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 31 days 13 hours.
Tags and filters
Which Rust Live Stats filters and lists does RUST UNTIMATE.RATE show up in?
The Rust Live Stats lists that include RUST UNTIMATE.RATE are Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.
How should you read the tags on RUST UNTIMATE.RATE?
The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp6 (Max players): 6 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2633 (Protocol): You need protocol 2633 on your game to get in; cs162929 (Build): The game build is 162929; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game changes here through plugins or settings, so it is Modded, which RUST UNTIMATE.RATE publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player numbers
How many players are on RUST UNTIMATE.RATE right now?
Last seen 31 days 12 hours ago, RUST UNTIMATE.RATE is offline right now.
Where does RUST UNTIMATE.RATE sit in the server rankings?
On player hours for the past seven days, RUST UNTIMATE.RATE sits at #14,286, inside the top 61% of ranked servers.
Map and rules
Which settings and rules are in force on RUST UNTIMATE.RATE?
Nothing in the name of RUST UNTIMATE.RATE states a gather rate. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Modded is its browser category, where plugins or settings change the game. Oxide plugins are in use. Anti-cheat: VAC from Valve is enabled.
Server details
What location is RUST UNTIMATE.RATE in?
There is no region from RUST UNTIMATE.RATE. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 1.47.63.16:28015.
What Rust version is RUST UNTIMATE.RATE on?
The setup on RUST UNTIMATE.RATE is Rust network protocol 2633 and build 162929 with Windows. To join, your game must use the same protocol; Steam handles the update for you.
Does RUST UNTIMATE.RATE stay online, and is it up right now?
As of now, RUST UNTIMATE.RATE is offline; the last sighting was 31 days 12 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 26 September 2026, Rust Live Stats saw it for the first time.
Connecting
What steps connect you to RUST UNTIMATE.RATE?
Enter client.connect 1.47.63.16:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.