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50,243 players on Rust servers right now 11,687 servers online 3,286 with players on 132 fresh wipes in the last three hours LinuxGSM BKN100: 0 players (offline) Updated every five minutes

Live coverage · Rust server

LinuxGSM BKN100

Offline LinuxGSM BKN100 is not on the server list right now. The figures below are from when it was last seen, 28d ago.

Key points

  • 0 of 50 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #16,917, the top 71% of all ranked servers.
  • The current map has been up 33d 22h, since Thursday 24 September, 01:58 UTC.
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moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 50 players

0/ 50players now 0% full
07-day averagepeak –
#16,917ranktop 71%
33d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players on LinuxGSM BKN100

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #16,917 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep25 Sep28 Sep30 Sep3 Oct6 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.7 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Mon 28 SepThu 24 SepWed 23 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
halved by day 1
Lasted
4.3 days
Players before
1

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
1 days
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
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Quick answers

from the figures on this page

Wiping

What happens on wipe day at LinuxGSM BKN100?

The average peak across its recent wipes is 1 players. Peak population on the latest wipe came 0 hours after it. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The crowd fell under half by day 1 when it did not hold.

When does LinuxGSM BKN100 wipe?

No next wipe can be predicted for LinuxGSM BKN100, which wipes at irregular times. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 33 days 22 hours.

Tags and filters

Where does LinuxGSM BKN100 appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists LinuxGSM BKN100 fits: Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on LinuxGSM BKN100?

These are the tags LinuxGSM BKN100 makes public: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2633 (Protocol): You need protocol 2633 on your game to get in; cs165217 (Build): This server runs game build 165217; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game changes here through plugins or settings, so it is Modded. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Population

How many players are on LinuxGSM BKN100 right now?

Last seen 28 days 22 hours ago, LinuxGSM BKN100 is offline right now.

What position does LinuxGSM BKN100 hold among Rust servers?

Player hours over seven days put LinuxGSM BKN100 at #16,917, in the top 71% of all ranked servers.

Map and rules

What settings and rules does LinuxGSM BKN100 run?

The name LinuxGSM BKN100 carries no gather rate. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser files it under Modded: plugins or settings alter the game. Oxide plugins are in use. Anti-cheat: VAC from Valve is enabled.

Which map is live on LinuxGSM BKN100?

The map on LinuxGSM BKN100 is procedural, made by the game itself.

Server details

Which region is LinuxGSM BKN100 hosted in?

No region is published by LinuxGSM BKN100. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 101.81.76.35:28015 is its address.

What Rust version is LinuxGSM BKN100 on?

Rust network protocol 2633 and build 165217 on Linux is what LinuxGSM BKN100 runs. Steam updates it for you, but your game needs the same protocol to join.

Does LinuxGSM BKN100 stay online, and is it up right now?

At the time of this update, LinuxGSM BKN100 is down, last seen 28 days 22 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 22 September 2026.

Getting on

How do you get onto LinuxGSM BKN100?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 101.81.76.35:28015.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmvanilla,cs165217,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp50
Max players 50 slots are available.
ts8
Group limit 8 per team at most, the game's default setting.
v2633
Protocol You need protocol 2633 on your game to get in.
cs165217
Build This server runs game build 165217.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, runs on this server.
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.