The count
Live coverage · Rust server
Rust-CPT-TEST
Offline Rust-CPT-TEST is not on the server list right now. The figures below are from when it was last seen, 16h ago.
Key points
- 0 of 10 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players, with a peak of 2.
- It ranks #6,830, the top 31% of all ranked servers.
- The current map has been up 8d 1h, since Wednesday 21 October, 17:47 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Rust-CPT-TEST
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #6,830 today
Rank
daily · 1 is bestTop 31% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Wednesday 21 October 2026, 17:47 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 1
Wipe
Wipe peaks at 2 players
Friday 16 October 2026, 19:56 UTC
- Peak
- 2
- Crowd
- held half
- Lasted
- 4.9 days
- Players before
- 0
Wipe
Wipe peaks at 0 players
Sunday 4 October 2026, 13:12 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- 12.3 days
- Players before
- 0
Wipe
Wipe peaks at 0 players
Monday 21 September 2026, 08:50 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- 13.2 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What happens on wipe day at Rust-CPT-TEST?
Recent wipes on this server averaged a peak of 1 players at their busiest. Peak population on the latest wipe came 0 hours after it. Half the peak was held until the next wipe in 100% of its recent wipes.
On what timetable does Rust-CPT-TEST wipe?
Rust-CPT-TEST wipes with no fixed pattern, so there is nothing to predict. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 8 days 1 hours have passed since this world was generated.
Lists and tags
Which Rust Live Stats filters and lists does Rust-CPT-TEST show up in?
The Rust Live Stats lists that include Rust-CPT-TEST are Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks it appears on the server list.
What do the tags listed for Rust-CPT-TEST signify?
gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Plugins or settings changes put this under Modded: that is the tag list Rust-CPT-TEST publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Population
How many players are on Rust-CPT-TEST right now?
Rust-CPT-TEST is not online at the moment, having last been seen 16 hours ago. Averaged across seven days, 0 players; the peak was 2. The busiest hour in the past 48 was 22:00 UTC, averaging 1 players.
What position does Rust-CPT-TEST hold among Rust servers?
Ranked by seven-day player hours, Rust-CPT-TEST is #6,830, placing it in the top 31% of ranked servers.
Map and rules
What rules does Rust-CPT-TEST enforce, and which settings does it use?
The name Rust-CPT-TEST carries no gather rate. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. The server browser files it under Modded: plugins or settings alter the game. Oxide plugins are in use. Anti-cheat: VAC from Valve is enabled.
Which map is in use on Rust-CPT-TEST?
Rust-CPT-TEST runs a game-generated procedural map: size 3,000, seed 19845. Size and seed repeat the same map, so RustMaps can show it from this page.
Server facts
Which region is Rust-CPT-TEST hosted in?
Nothing on Rust-CPT-TEST states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 102.135.245.21:29031 is its address.
How well does Rust-CPT-TEST perform?
It never went below 77 server fps in the last 48 hours, averaging 231. Buildings, deployables and everything else in the world added up to a maximum of 54,767 entities. Memory use peaked at 2,360 MB. A climbing entity count and low fps are felt as lag by players.
What Rust version is Rust-CPT-TEST on?
Rust network protocol 2635 and build 168909 on Linux is what Rust-CPT-TEST runs. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliable is Rust-CPT-TEST, and is it online at the moment?
At the time of this update, Rust-CPT-TEST is down, last seen 16 hours ago. About 8 hours ago is when it last restarted, according to its uptime. It was online for 81 of 168 hours in the last 7 full days, or 48% of the time. The first sighting by Rust Live Stats was on 20 September 2026.
Getting on
What steps connect you to Rust-CPT-TEST?
Enter client.connect 102.135.245.21:29031 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.