The count
Live coverage · Rust server
test server
Offline test server is not on the server list right now. The figures below are from when it was last seen, 5d ago.
Key points
- 1 of 50 players are on at the last check, 2% full.
- Over the last seven days it averages 0 players, with a peak of 1.
- It ranks #11,456, the top 51% of all ranked servers.
- The current map has been up 5d 19h, since Thursday 22 October, 16:12 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on test server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #11,456 today
Rank
daily · 1 is bestTop 51% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Thursday 22 October 2026, 15:31 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What should you expect from wipe day on test server?
At their busiest, its recent wipes averaged 1 players. Peak population on the latest wipe came 0 hours after it.
On what timetable does test server wipe?
test server's wipe history is too thin on record to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 5 days 19 hours.
Tags and filters
Which Rust Live Stats filters and lists does test server show up in?
The Rust Live Stats lists that include test server are Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week it appears on the server list.
How should you read the tags on test server?
gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): Slots: 50; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game: that is the tag list test server publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player numbers
What is the current population on test server?
Last seen 5 days 18 hours ago, test server is offline right now. Peak over the past week: 1. Average: 0 players.
How does test server compare with other Rust servers in the rankings?
On player hours for the past seven days, test server sits at #11,456, inside the top 51% of ranked servers.
Map and rules
Which settings and rules are in force on test server?
Nothing in the name of test server states a gather rate. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. Modded is its browser category, where plugins or settings change the game. Oxide plugins are in use. Anti-cheat: VAC from Valve is enabled.
Which map is in use on test server?
The map on test server is procedural, made by the game itself.
About the server
Where does test server sit geographically?
There is no region from test server. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 102.210.136.182:28015.
What version of Rust is running on test server?
test server operates on Windows with Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam takes care of updating it.
Does test server stay online, and is it up right now?
test server is currently offline, with its last appearance 5 days 18 hours ago. 0 of 120 hours were online in the last 5 full days, giving 0% uptime. Rust Live Stats has tracked it since 22 October 2026.
Getting on
What steps connect you to test server?
Enter client.connect 102.210.136.182:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.