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67,519 players on Rust servers right now 11,707 servers online 3,582 with players on 110 fresh wipes in the last three hours test server: 1 players (offline) Updated every five minutes

Live coverage · Rust server

test server

Offline test server is not on the server list right now. The figures below are from when it was last seen, 5d ago.

Key points

  • 1 of 50 players are on at the last check, 2% full.
  • Over the last seven days it averages 0 players, with a peak of 1.
  • It ranks #11,456, the top 51% of all ranked servers.
  • The current map has been up 5d 19h, since Thursday 22 October, 16:12 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 50 players

1/ 50players now 2% full
07-day averagepeak 1
#11,456ranktop 51%
5d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on test server

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #11,456 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct24 Oct26 Oct27 Oct28 Oct

Top 51% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 155 on average
170 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 127 on average
132 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 116 on average
177 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 88 on average
138 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
14 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
50 / 1000

Quick answers

from the figures on this page

Wipe days

What should you expect from wipe day on test server?

At their busiest, its recent wipes averaged 1 players. Peak population on the latest wipe came 0 hours after it.

On what timetable does test server wipe?

test server's wipe history is too thin on record to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 5 days 19 hours.

Tags and filters

Which Rust Live Stats filters and lists does test server show up in?

The Rust Live Stats lists that include test server are Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week it appears on the server list.

How should you read the tags on test server?

gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): Slots: 50; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game: that is the tag list test server publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player numbers

What is the current population on test server?

Last seen 5 days 18 hours ago, test server is offline right now. Peak over the past week: 1. Average: 0 players.

How does test server compare with other Rust servers in the rankings?

On player hours for the past seven days, test server sits at #11,456, inside the top 51% of ranked servers.

Map and rules

Which settings and rules are in force on test server?

Nothing in the name of test server states a gather rate. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. Modded is its browser category, where plugins or settings change the game. Oxide plugins are in use. Anti-cheat: VAC from Valve is enabled.

Which map is in use on test server?

The map on test server is procedural, made by the game itself.

About the server

Where does test server sit geographically?

There is no region from test server. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 102.210.136.182:28015.

What version of Rust is running on test server?

test server operates on Windows with Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam takes care of updating it.

Does test server stay online, and is it up right now?

test server is currently offline, with its last appearance 5 days 18 hours ago. 0 of 120 hours were online in the last 5 full days, giving 0% uptime. Rust Live Stats has tracked it since 22 October 2026.

Getting on

What steps connect you to test server?

Enter client.connect 102.210.136.182:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp50
Max players Slots: 50.
ts8
Group limit 8 per team at most, the game's default setting.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build This server runs game build 167781.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded Modded: plugins or changed settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.